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MMORPG Video Game of the year 1999 created in Visual Basic 6.0 by Pablo Marquez (Morgolock), this game is open source. I have translated it to Java with LWJGL3, this game would be the base client, the connection to the server is being implemented with Java sockets.

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gasti-jm/argentum-online-lwjgl3

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Argentum Online Java LWJGL3

Argentum Online is a MMORPG Video Game of the year 1999 created in Visual Basic 6.0 by Pablo Marquez (Morgolock), this game is open source.

I have translated it to Java with LWJGL3, this game would be the base client, the connection to the server is being implemented with Java sockets. The java server has not been developed yet, but you can use the Argentum Online Alkon v13.0 server from Visual Basic 6.0.

Discord

For those who want to collaborate with the project, they are more than welcome! You can communicate with us on our Discord.

How to compile

IntelliJ IDEA is needed (although with NetBeans, Eclipse or any other IDE you can use it, if you know how to build the project). You will also need to install Java SE 11 JDK to use in your IDE.

If you use IntelliJ, opening the project will be enough to start working, since Gradle will take care of downloading and installing the dependencies.

Image

Screenshot 2023-08-21 044542

VirtualBox_Linux_09_03_2024_04_13_54

Thanks to:


Pablo Marquez (Morgolock) creator of Argentum Online
Lord Fers - GS-Zone user who released a base client offline in LWJGL2
And the GS-Zone people

How to Contribute:


  1. Fork the Repository: Click on "Fork" in the top right corner of the page to create your own copy.
  2. Clone Your Repository: Clone your fork to your computer using git clone https://github.com/YOUR_USERNAME/argentum-online-lwjgl3.git.
  3. Create a Branch: Create a branch with git checkout -b branch-name for your changes.
  4. Make Changes: Make your improvements or fixes and commit them.
  5. Submit a Pull Request: From your fork, create a pull request for us to review your changes.

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MMORPG Video Game of the year 1999 created in Visual Basic 6.0 by Pablo Marquez (Morgolock), this game is open source. I have translated it to Java with LWJGL3, this game would be the base client, the connection to the server is being implemented with Java sockets.

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