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Releases: getbraincloud/braincloud-csharp

5.4.2

05 Nov 18:37
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Release Notes: updates.braincloudservers.com
Unity Package for Package Manager: https://github.com/getbraincloud/braincloud-unity-package

Patch Notes:

  • CancelFindRequest now requires an entryId parameter (included in response to FindLobby requests)

5.4.1

19 Sep 16:10
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Release Notes: updates.braincloudservers.com
Unity Package for Package Manager: https://github.com/getbraincloud/braincloud-unity-package

Patch Notes:

  • modified string comparison for internal functions to catch empty anonymous/profile IDs
  • deprecated lobby functions and added replacement overloaded functions

5.4.0

03 Sep 17:26
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Release Notes: updates.braincloudservers.com
Unity Package for Package Manager: https://github.com/getbraincloud/braincloud-unity-package

What's Changed

  • Removed cxId parameter from cancelFindRequest function
  • Added “IfExists” versions of various leaderboard functions that do not return an error if a leaderboard does not exist or is expired)
  • Added postScoreToDynamicLeaderboardUsingConfig function
  • Added “IfExists” version of updateIncomingEventData function for Event Service
  • Added DeleteGroupJoinRequest function

Leaderboard Service

  • PostScoreToDynamicLeaderboard() - will be removed from the client libraries after September 2025. Use PostScoreToDynamicLeaderboardUsingConfig() instead. The legacy method will continue to work for apps using old client libraries.

Full Changelog: 5.3.2...5.4.0

5.3.2 (C# & Godot Only)

15 May 18:06
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Hotfix for GODOT Only:

  • Fixed loading and saving data for Godot platform

Release Notes: updates.braincloudservers.com
Unity Package for Package Manager: https://github.com/getbraincloud/braincloud-unity-package

5.3.1 (C# & Godot Only)

15 May 16:15
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Hotfix for GODOT Only:

  • BrainCloudWrapper wasn't load/save the data correctly and its been corrected.

Release Notes: updates.braincloudservers.com
Unity Package for Package Manager: https://github.com/getbraincloud/braincloud-unity-package

5.3

14 May 15:57
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5.2.3

18 Apr 13:49
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Release Notes: https://updates.braincloudservers.com/

brainCloud C# Client Library: https://github.com/getbraincloud/braincloud-csharp

Patch Notes:

  • Changed the Logout behaviour to not clear profile ID on response. Users can use Logout(forgetUser) in BrainCloudWrapper to clear the profile ID instead.
  • Added a new function can CanReconnect() in BrainCloudWrapper class to check if there's stored Profile ID and Anonymous ID to determine if users can reconnect.

5.2.2

01 Apr 19:11
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Release Notes: https://updates.braincloudservers.com/

brainCloud C# Client Library: https://github.com/getbraincloud/braincloud-csharp

Patch Notes:

  • Moving LogoutOnApplicationQuit() and RunScriptAndLogoutOnApplicationQuit() from client/comms to brainCloudWrapper. Also added the forgetUser parameters to both functions.

5.2.1

27 Mar 13:28
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Release Notes: https://updates.braincloudservers.com/

brainCloud C# Client Library: https://github.com/getbraincloud/braincloud-csharp

Patch Notes:

  • Added a LogoutOnApplicationQuit() within BrainCloudClient.cs so that clients can logout within OnApplicationQuit() provided by Unity to send a logout request before the application closes.
  • Fix for EnableRTT when called with no parameters.
  • Fix for Unity WebGL and Godot bug for brainCloud Lobbies.

5.2.0

20 Feb 19:24
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