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util.go
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util.go
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package bot
import (
"context"
"errors"
"github.com/bwmarrin/snowflake"
"github.com/jonas747/discordgo"
"github.com/jonas747/dstate"
"github.com/jonas747/dutil"
"github.com/jonas747/yagpdb/common"
"github.com/jonas747/yagpdb/common/pubsub"
"github.com/mediocregopher/radix"
"github.com/patrickmn/go-cache"
"github.com/sirupsen/logrus"
"strings"
"sync"
"sync/atomic"
"time"
)
var (
Cache = cache.New(time.Minute, time.Minute)
)
func init() {
// Discord epoch
snowflake.Epoch = 1420070400000
pubsub.FilterFunc = func(guildID int64) (handle bool) {
if guildID == -1 || IsGuildOnCurrentProcess(guildID) {
return true
}
return false
}
}
func ContextSession(ctx context.Context) *discordgo.Session {
return ctx.Value(common.ContextKeyDiscordSession).(*discordgo.Session)
}
func SendDM(user int64, msg string) error {
if strings.TrimSpace(msg) == "" {
return nil
}
channel, err := common.BotSession.UserChannelCreate(user)
if err != nil {
return err
}
_, err = common.BotSession.ChannelMessageSend(channel.ID, msg)
return err
}
func SendDMEmbed(user int64, embed *discordgo.MessageEmbed) error {
channel, err := common.BotSession.UserChannelCreate(user)
if err != nil {
return err
}
_, err = common.BotSession.ChannelMessageSendEmbed(channel.ID, embed)
return err
}
var (
ErrStartingUp = errors.New("Starting up, caches are being filled...")
ErrGuildNotFound = errors.New("Guild not found")
)
// AdminOrPerm returns the permissions for the userID in the specified channel
// returns an error if the user or channel is not found
func AdminOrPerm(needed int, userID, channelID int64) (bool, error) {
channel := State.Channel(true, channelID)
if channel == nil {
return false, errors.New("Channel not found")
}
// Ensure the member is in state
GetMember(channel.Guild.ID, userID)
perms, err := channel.Guild.MemberPermissions(true, channelID, userID)
if err != nil {
return false, err
}
if perms&needed != 0 {
return true, nil
}
if perms&discordgo.PermissionManageServer != 0 || perms&discordgo.PermissionAdministrator != 0 {
return true, nil
}
return false, nil
}
// AdminOrPermMS is the same as AdminOrPerm but with a provided member state
func AdminOrPermMS(ms *dstate.MemberState, channelID int64, needed int) (bool, error) {
perms, err := ms.Guild.MemberPermissionsMS(true, channelID, ms)
if err != nil {
return false, err
}
if perms&needed != 0 {
return true, nil
}
if perms&discordgo.PermissionManageServer != 0 || perms&discordgo.PermissionAdministrator != 0 {
return true, nil
}
return false, nil
}
// GuildName is a convenience function for getting the name of a guild
func GuildName(gID int64) (name string) {
g := State.Guild(true, gID)
g.RLock()
name = g.Guild.Name
g.RUnlock()
return
}
func SnowflakeToTime(i int64) time.Time {
flake := snowflake.ID(i)
t := time.Unix(flake.Time()/1000, 0)
return t
}
func SetStatus(streaming, status string) {
if status == "" {
status = "v" + common.VERSION + " :)"
}
err1 := common.RedisPool.Do(radix.Cmd(nil, "SET", "status_streaming", streaming))
err2 := common.RedisPool.Do(radix.Cmd(nil, "SET", "status_name", status))
if err1 != nil {
logrus.WithError(err1).Error("failed setting bot status in redis")
}
if err2 != nil {
logrus.WithError(err2).Error("failed setting bot status in redis")
}
pubsub.Publish("bot_status_changed", -1, nil)
}
func updateAllShardStatuses() {
for _, v := range ShardManager.Sessions {
RefreshStatus(v)
}
}
// BotProbablyHasPermission returns true if its possible that the bot has the following permission,
// it also returns true if the bot member could not be found or if the guild is not in state (hence, probably)
func BotProbablyHasPermission(guildID int64, channelID int64, permission int) bool {
gs := State.Guild(true, guildID)
if gs == nil {
return true
}
return BotProbablyHasPermissionGS(true, gs, channelID, permission)
}
// BotProbablyHasPermissionGS is the same as BotProbablyHasPermission but with a guildstate instead of guildid
func BotProbablyHasPermissionGS(lock bool, gs *dstate.GuildState, channelID int64, permission int) bool {
perms, err := gs.MemberPermissions(lock, channelID, common.BotUser.ID)
if err != nil && err != dstate.ErrChannelNotFound {
logrus.WithError(err).WithField("guild", gs.ID).Error("Failed checking perms")
return true
}
if perms&permission == permission {
return true
}
if perms&discordgo.PermissionAdministrator != 0 {
return true
}
return false
}
func SendMessage(guildID int64, channelID int64, msg string) (permsOK bool, resp *discordgo.Message, err error) {
if !BotProbablyHasPermission(guildID, channelID, discordgo.PermissionSendMessages) {
return false, nil, nil
}
resp, err = common.BotSession.ChannelMessageSend(channelID, msg)
permsOK = true
return
}
func SendMessageGS(gs *dstate.GuildState, channelID int64, msg string) (permsOK bool, resp *discordgo.Message, err error) {
if !BotProbablyHasPermissionGS(true, gs, channelID, discordgo.PermissionSendMessages|discordgo.PermissionReadMessages) {
return false, nil, nil
}
resp, err = common.BotSession.ChannelMessageSend(channelID, msg)
permsOK = true
return
}
func SendMessageEmbed(guildID int64, channelID int64, msg *discordgo.MessageEmbed) (permsOK bool, resp *discordgo.Message, err error) {
if !BotProbablyHasPermission(guildID, channelID, discordgo.PermissionSendMessages|discordgo.PermissionReadMessages|discordgo.PermissionEmbedLinks) {
return false, nil, nil
}
resp, err = common.BotSession.ChannelMessageSendEmbed(channelID, msg)
permsOK = true
return
}
func SendMessageEmbedGS(gs *dstate.GuildState, channelID int64, msg *discordgo.MessageEmbed) (permsOK bool, resp *discordgo.Message, err error) {
if !BotProbablyHasPermissionGS(true, gs, channelID, discordgo.PermissionSendMessages|discordgo.PermissionReadMessages|discordgo.PermissionEmbedLinks) {
return false, nil, nil
}
resp, err = common.BotSession.ChannelMessageSendEmbed(channelID, msg)
permsOK = true
return
}
// IsGuildOnCurrentProcess returns whether the guild is on one of the shards for this process
func IsGuildOnCurrentProcess(guildID int64) bool {
if !Enabled {
return false
}
processShardsLock.RLock()
shardID := int((guildID >> 22) % int64(totalShardCount))
onProcess := common.ContainsIntSlice(processShards, shardID)
processShardsLock.RUnlock()
return onProcess
}
// GuildShardID returns the shard id for the provided guild id
func GuildShardID(guildID int64) int {
totShards := GetTotalShards()
shardID := int((guildID >> 22) % totShards)
return shardID
}
var runShardPollerOnce sync.Once
// GetTotalShards either retrieves the total shards from passed command line if the bot is set to run in the same process
// or it starts a background poller to poll redis for it every second
func GetTotalShards() int64 {
// if the bot is running on this process, then we know the number of total shards
if Enabled && totalShardCount != 0 {
return int64(totalShardCount)
}
// otherwise we poll it from redis every second
runShardPollerOnce.Do(func() {
err := fetchTotalShardsFromRedis()
if err != nil {
panic("failed retrieving shards")
}
go runNumShardsUpdater()
})
return atomic.LoadInt64(redisSetTotalShards)
}
var redisSetTotalShards = new(int64)
func runNumShardsUpdater() {
t := time.NewTicker(time.Second)
for {
err := fetchTotalShardsFromRedis()
if err != nil {
logrus.WithError(err).Error("[botrest] failed retrieving total shards")
}
<-t.C
}
}
func fetchTotalShardsFromRedis() error {
var result int64
err := common.RedisPool.Do(radix.Cmd(&result, "GET", "yagpdb_total_shards"))
if err != nil {
return err
}
old := atomic.SwapInt64(redisSetTotalShards, result)
if old != result {
logrus.Info("[botrest] new shard count received: ", old, " -> ", result)
}
return nil
}
func GetProcessShards() []int {
processShardsLock.RLock()
cop := make([]int, len(processShards))
copy(cop, processShards)
processShardsLock.RUnlock()
return cop
}
func NodeID() string {
if !UsingOrchestrator || NodeConn == nil {
return "none"
}
return NodeConn.GetIDLock()
}
func RefreshStatus(session *discordgo.Session) {
var streamingURL string
var status string
err1 := common.RedisPool.Do(radix.Cmd(&streamingURL, "GET", "status_streaming"))
err2 := common.RedisPool.Do(radix.Cmd(&status, "GET", "status_name"))
if err1 != nil {
logrus.WithError(err1).Error("failed retrieiving bot streaming status")
}
if err2 != nil {
logrus.WithError(err2).Error("failed retrieiving bot status")
}
if streamingURL != "" {
session.UpdateStreamingStatus(0, status, streamingURL)
} else {
session.UpdateStatus(0, status)
}
}
// IsMemberAbove returns wether ms1 is above ms2 in terms of roles (e.g the highest role of ms1 is higher than the highest role of ms2)
// assumes gs is locked, otherwise race conditions will occur
func IsMemberAbove(gs *dstate.GuildState, ms1 *dstate.MemberState, ms2 *dstate.MemberState) bool {
if ms1.ID == gs.Guild.OwnerID {
return true
} else if ms2.ID == gs.Guild.OwnerID {
return false
}
highestMS1 := MemberHighestRole(gs, ms1)
highestMS2 := MemberHighestRole(gs, ms2)
if highestMS1 == nil && highestMS2 == nil {
// none of them has any roles
return false
} else if highestMS1 == nil && highestMS2 != nil {
// ms1 has no role but ms2 does
return false
} else if highestMS1 != nil && highestMS2 == nil {
// ms1 has a role but not ms2
return true
}
return dutil.IsRoleAbove(highestMS1, highestMS2)
}
// IsMemberAboveRole returns wether ms is above role
// assumes gs is locked, otherwise race conditions will occur
func IsMemberAboveRole(gs *dstate.GuildState, ms1 *dstate.MemberState, role *discordgo.Role) bool {
if ms1.ID == gs.Guild.OwnerID {
return true
}
highestMSRole := MemberHighestRole(gs, ms1)
if highestMSRole == nil {
// can't be above the target role when we have no roles
return false
}
return dutil.IsRoleAbove(highestMSRole, role)
}
// MemberHighestRole returns the highest role for ms, assumes gs is rlocked, otherwise race conditions will occur
func MemberHighestRole(gs *dstate.GuildState, ms *dstate.MemberState) *discordgo.Role {
var highest *discordgo.Role
for _, rID := range ms.Roles {
for _, r := range gs.Guild.Roles {
if r.ID != rID {
continue
}
if highest == nil || dutil.IsRoleAbove(r, highest) {
highest = r
}
break
}
}
return highest
}