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The ray cast as written does not take any special precautions to prevent arithmetic errors or handle degenerate arrangements of geometry. This can probably be accomplished using a canonical vertex ordering...
The text was updated successfully, but these errors were encountered:
The ray cast as written does not take any special precautions to prevent arithmetic errors or handle degenerate arrangements of geometry. This can probably be accomplished using a canonical vertex ordering...
The text was updated successfully, but these errors were encountered: