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Related to #163
Using the coplanar hit side check every time provides a correct result. The triangles must not be being marked as coplanar?
const w = 0.45; const h = 0.45; const l = 0.45; const e = ( w + h + l ) / 30; const b1 = new Brush( new BoxGeometry() ); b1.scale.set( l - e, h - e, w + 1e-4 ); b1.updateMatrixWorld(); const b2 = new Brush( new BoxGeometry() ); b2.scale.set( l + 1e-4, h - e, w - e ); b2.updateMatrixWorld(); const evaluator = new Evaluator(); const result = evaluator.evaluate( b1, b2, ADDITION );
The text was updated successfully, but these errors were encountered:
It seems as though the coplanar triangles are not being detected as intersecting?
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Related to #163
Using the coplanar hit side check every time provides a correct result. The triangles must not be being marked as coplanar?
The text was updated successfully, but these errors were encountered: