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To computeBoundsTree() function and BoundsTree constructor
{// how to split the tree nodessplitStrategy,// the max depth to split the tree atmaxDepth,// the max amount of error to allow when using the SAH strategymaxError,// whether or not to just intersect the leaf nodes for collision and forgo triangle intersectionsintersectLeafNodes}
To
computeBoundsTree()
function andBoundsTree
constructorRelated to #13
Related to #16
Related to #17
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