Releases: glKarin/com.n0n3m4.diii4a
Releases · glKarin/com.n0n3m4.diii4a
Windows x64 testing (Non-release. Automatic CI builds)
windows_x64_testing Quake4: add view body support in first person viewer
Android testing (Non-release. Automatic CI builds)
android_testing Quake4: add view body support in first person viewer
v1.1.0harmattan56-free
Only for F-Droid update
2 librecoopxp, perfected, perfected_roe mod; PBR, environment shader
1.1.0harmattan56 (2024-08-23) 2
- Optimize PBR interaction lighting model in DOOM3/Quake4/Prey.
- Fix environment reflection shader in DOOM3/Quake4/Prey.
- Add ambient lighting model with
harm_r_lightingModel0 and remove r_noLight=2 in DOOM3/Quake4/Prey. - Reduce game crash when change mod/reloadEngine/vid_restart in DOOM3/Quake4/Prey.
- Support switch weapon in DOOM 3(write
bind "YOUR_KEY" "IMPULSE_51"to your DoomConfig.cfg or autoexec.cfg). - Add
LibreCoop(RoE)mod of DOOM3 support, game data directory namedlibrecoopxp. More view in LibreCoop(RoE). - Add
Perfected Doom 3mod of DOOM3 support, game data directory namedperfected. More view in Perfected Doom 3. - Add
Perfected Doom 3 : Resurrection of Evilmod of DOOM3 support, game data directory namedperfected_roe. More view in Perfected Doom 3 : Resurrection of Evil.
v1.1.0harmattan55-free
Only for F-Droid update
Happy for DOOM3 20th Anniversary
Happy for DOOM3 20th Anniversary
1.1.0harmattan55 (2024-08-05) DOOM3 20th Anniversary Edition
Add DOOM 3/Quake 4/Prey(2006) windows x64 MSVC build release (upload on 2024-08-09, add bumpyEnvironment shader, and fix environment shader, and change default OpenAL library named back toopenal32.dll. so if no sound, setup cvar+set s_libOpenAL openal32.dll +set s_useOpenAL 1, and restart or add to command line)
- Add PBR interaction lighting model(jmarshall23's idtech4_pbr)(setup cvar harm_r_lightingModel 3) in DOOM3/Quake4/Prey.
- Fix large shake of player view with OpenAL in DOOM3/Quake4/Prey.
- Add command history record manager in launcher.
- Add
/sdcard/Android/data/com.karin.idTech4Amm/files/diii4ato game data search path(exclude Quake1), add current game data path tips. - Optimize ETC1 compression texture cache in DOOM3/Quake4/Prey, add ETC2 compression texture support(cvar r_useETC2) in OpenGLES3.0.
- Add launcher theme setting.
v1.1.0harmattan53-free
Only for F-Droid update fix
Fix GZDOOM sound
1.1.0harmattan53 (2024-07-17)
- Fix GZDOOM sound.
- Update screen resolution settings on launcher.
- Add compression textures support with cvar
harm_image_useCompressionfor low memory device(e.g. 32bits device, but load slower) on DOOM3-BFG.
v1.1.0harmattan52-free
Only for F-Droid update
GZDOOM(arm64), soft stencil shadow on D3/Q4/Prey
1.1.0harmattan52 (2024-07-11)
- Add soft stencil shadow support(cvar harm_r_stencilShadowSoft) with OpenGLES3.1+ in DOOM3/Quake4/Prey(2006).
- Optimize soft shadow shader with shadow mapping in DOOM3/Quake4/Prey(2006).
- Support r_showSurfaceInfo debug render on multi-threading in DOOM3/Quake4/Prey(2006), need to set cvar
harm_r_renderToolsMultithreadto 1 to enable debug render on multi-threading manually. - Add GLES3.2 renderer support in Quake2(using +set vid_renderer gles3 for GLES3.2, +set vid_renderer gl1 for GLES1.1).
- Add GZDOOM support on arm64, game data directory named
gzdoom. More view in GZDOOM.