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What steps will reproduce the problem?
1. Create a simple Angle Sprite using any image of 128x130 pixels
2. Run
What is the expected output? What do you see instead?
The image of the Screen, but what i see is a white rectangle with the same
dimensions of the image.
What version of the product are you using? On what operating system?
Angle v1.0. Android 2.2.
Please provide any additional information below.
Testes on Nexus One.
Looking at the logCat i can see the error "load Image2D GLError: 1281", is this
a limitation of OpenGL? Is there a work around?
Original issue reported on code.google.com by mym2...@gmail.com on 12 Aug 2010 at 2:12
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
mym2...@gmail.com
on 12 Aug 2010 at 2:12The text was updated successfully, but these errors were encountered: