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In the current GLFW API, is it possible to take an existing window that was opened in normal "windowed" mode and make it go "fullscreen" (either "windowed fullscreen" or otherwise) but without closing the existing window and opening a new window?
I just want to confirm that's the case. Perhaps I am missing something, maybe it's possible to do the above via glfwSetWindowSize or so.
The reason I ask is because there are some operating systems/platforms where it's possible to do such an operation without having to destroy the window and the associated GL context, and I'd like to see if I can implement such a backend while staying true to the GLFW API.
Thank you!
The text was updated successfully, but these errors were encountered:
Hi, this is a question.
In the current GLFW API, is it possible to take an existing window that was opened in normal "windowed" mode and make it go "fullscreen" (either "windowed fullscreen" or otherwise) but without closing the existing window and opening a new window?
From my reading of http://www.glfw.org/docs/latest/window.html#window_creation, it sounds like the API does not provide such ability, is that correct? (Please let me know if the question is unclear.)
I just want to confirm that's the case. Perhaps I am missing something, maybe it's possible to do the above via
glfwSetWindowSize
or so.The reason I ask is because there are some operating systems/platforms where it's possible to do such an operation without having to destroy the window and the associated GL context, and I'd like to see if I can implement such a backend while staying true to the GLFW API.
Thank you!
The text was updated successfully, but these errors were encountered: