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fix: Prevents CTRL+P from being masked by a given accelerator defined in FXML (#553) #593

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@Oliver-Loeffler Oliver-Loeffler commented Oct 20, 2022

This quick fix will prevent CTRL+P from being blocked by a accelerator defined in an FXML. CTRL+P is used to display the preview window and it works with some FXMLs, not with others.

A clean solution to this requires lot more work. With the current way the Scene Builder works, the problem can occurr with any other accelerator defined in Scene Builder.

Issue

Fixes #553

Progress

… in FXML. Hence allowing to show preview with CTRL+P.
@abhinayagarwal abhinayagarwal added this to the 22 milestone Sep 25, 2023
@Oliver-Loeffler Oliver-Loeffler modified the milestones: 22, 23 Aug 26, 2024
@Oliver-Loeffler Oliver-Loeffler modified the milestones: 23, 24 Sep 27, 2024
@Oliver-Loeffler Oliver-Loeffler added the bug Something isn't working label Oct 1, 2024
@Oliver-Loeffler Oliver-Loeffler self-assigned this Oct 1, 2024
@Oliver-Loeffler Oliver-Loeffler changed the title fix: Prevents CTRL+P from being masked by a given accelerator defined in FXML fix: Prevents CTRL+P from being masked by a given accelerator defined in FXML (#553) Oct 1, 2024
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Version 18.0.0 bug.
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