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utils.go
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utils.go
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package utils
import (
"bytes"
"context"
"crypto/rand"
"encoding/hex"
"encoding/json"
"errors"
"io"
"io/ioutil"
mr "math/rand"
"os"
"os/exec"
"path/filepath"
"reflect"
"strings"
"sync"
"text/template"
"time"
"github.com/ysmood/gson"
)
// Logger interface
type Logger interface {
// Same as fmt.Printf
Println(...interface{})
}
// Log self
type Log func(msg ...interface{})
// Println interface
func (l Log) Println(msg ...interface{}) {
l(msg...)
}
// LoggerQuiet does nothing
var LoggerQuiet Logger = loggerQuiet{}
type loggerQuiet struct{}
// Println interface
func (l loggerQuiet) Println(...interface{}) {}
// E if the last arg is error, panic it
func E(args ...interface{}) []interface{} {
err, ok := args[len(args)-1].(error)
if ok {
panic(err)
}
return args
}
// S Template render, the params is key-value pairs
func S(tpl string, params ...interface{}) string {
var out bytes.Buffer
dict := map[string]interface{}{}
fnDict := template.FuncMap{}
l := len(params)
for i := 0; i < l-1; i += 2 {
k := params[i].(string)
v := params[i+1]
if reflect.TypeOf(v).Kind() == reflect.Func {
fnDict[k] = v
} else {
dict[k] = v
}
}
t := template.Must(template.New("").Funcs(fnDict).Parse(tpl))
E(t.Execute(&out, dict))
return out.String()
}
// RandString generate random string with specified string length
func RandString(len int) string {
b := make([]byte, len)
_, _ = rand.Read(b)
return hex.EncodeToString(b)
}
// Mkdir makes dir recursively
func Mkdir(path string) error {
return os.MkdirAll(path, 0775)
}
// OutputFile auto creates file if not exists, it will try to detect the data type and
// auto output binary, string or json
func OutputFile(p string, data interface{}) error {
dir := filepath.Dir(p)
_ = Mkdir(dir)
var bin []byte
switch t := data.(type) {
case []byte:
bin = t
case string:
bin = []byte(t)
case io.Reader:
f, _ := os.OpenFile(p, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, 0664)
_, err := io.Copy(f, t)
return err
default:
bin = MustToJSONBytes(data)
}
return ioutil.WriteFile(p, bin, 0664)
}
// ReadString reads file as string
func ReadString(p string) (string, error) {
bin, err := ioutil.ReadFile(p)
return string(bin), err
}
// All run all actions concurrently, returns the wait function for all actions.
func All(actions ...func()) func() {
wg := &sync.WaitGroup{}
wg.Add(len(actions))
runner := func(action func()) {
defer wg.Done()
action()
}
for _, action := range actions {
go runner(action)
}
return wg.Wait
}
// Sleep the goroutine for specified seconds, such as 2.3 seconds
func Sleep(seconds float64) {
d := time.Duration(seconds * float64(time.Second))
time.Sleep(d)
}
// Sleeper sleeps the current gouroutine for sometime, returns the reason to wake, if ctx is done release resource
type Sleeper func(context.Context) error
// CountSleeper wake immediately. When counts to the max returns errors.New("max sleep count")
func CountSleeper(max int) Sleeper {
count := 0
return func(ctx context.Context) error {
if ctx.Err() != nil {
return ctx.Err()
}
if count == max {
return errors.New("max sleep count")
}
count++
return nil
}
}
// DefaultBackoff algorithm: A(n) = A(n-1) * random[1.9, 2.1)
func DefaultBackoff(interval time.Duration) time.Duration {
scale := 2 + (mr.Float64()-0.5)*0.2
return time.Duration(float64(interval) * scale)
}
// BackoffSleeper returns a sleeper that sleeps in a backoff manner every time get called.
// If algorithm is nil, DefaultBackoff will be used.
// Set interval and maxInterval to the same value to make it a constant sleeper.
// If maxInterval is not greater than 0, the sleeper will wake immediately.
func BackoffSleeper(init, maxInterval time.Duration, algorithm func(time.Duration) time.Duration) Sleeper {
if algorithm == nil {
algorithm = DefaultBackoff
}
return func(ctx context.Context) error {
// wake immediately
if maxInterval <= 0 {
return nil
}
var interval time.Duration
if init < maxInterval {
interval = algorithm(init)
} else {
interval = maxInterval
}
t := time.NewTicker(interval)
defer t.Stop()
select {
case <-ctx.Done():
return ctx.Err()
case <-t.C:
init = interval
}
return nil
}
}
// IdleCounter is similar to sync.WaitGroup but it only resolves if no jobs for specified duration.
type IdleCounter struct {
sync.Mutex
job int
duration time.Duration
tmr *time.Timer
}
// NewIdleCounter ...
func NewIdleCounter(d time.Duration) *IdleCounter {
tmr := time.NewTimer(time.Hour)
tmr.Stop()
return &IdleCounter{
duration: d,
tmr: tmr,
}
}
// Add ...
func (de *IdleCounter) Add() {
de.Lock()
defer de.Unlock()
de.tmr.Stop()
de.job++
}
// Done ...
func (de *IdleCounter) Done() {
de.Lock()
defer de.Unlock()
de.job--
if de.job == 0 {
de.tmr.Reset(de.duration)
}
if de.job < 0 {
panic("all jobs are already done")
}
}
// Wait ...
func (de *IdleCounter) Wait(ctx context.Context) {
de.Lock()
if de.job == 0 {
de.tmr.Reset(de.duration)
}
de.Unlock()
select {
case <-ctx.Done():
de.tmr.Stop()
case <-de.tmr.C:
}
}
// Retry fn and sleeper until fn returns true or s returns error
func Retry(ctx context.Context, s Sleeper, fn func() (stop bool, err error)) error {
for {
stop, err := fn()
if stop {
return err
}
err = s(ctx)
if err != nil {
return err
}
}
}
var chPause = make(chan struct{})
// Pause the goroutine forever
func Pause() {
<-chPause
}
// Dump values for debugging
func Dump(list ...interface{}) string {
out := []string{}
for _, el := range list {
out = append(out, gson.New(el).JSON("", " "))
}
return strings.Join(out, " ")
}
// MustToJSONBytes encode data to json bytes
func MustToJSONBytes(data interface{}) []byte {
buf := bytes.NewBuffer(nil)
enc := json.NewEncoder(buf)
enc.SetEscapeHTML(false)
E(enc.Encode(data))
b := buf.Bytes()
return b[:len(b)-1]
}
// MustToJSON encode data to json string
func MustToJSON(data interface{}) string {
return string(MustToJSONBytes(data))
}
// FileExists checks if file exists, only for file, not for dir
func FileExists(path string) bool {
info, err := os.Stat(path)
if err != nil {
return false
}
if info.IsDir() {
return false
}
return true
}
// Exec command
func Exec(name string, args ...string) {
cmd := exec.Command(name, args...)
SetCmdStdPipe(cmd)
E(cmd.Run())
}
// SetCmdStdPipe command
func SetCmdStdPipe(cmd *exec.Cmd) {
cmd.Stdin = os.Stdin
cmd.Stderr = os.Stderr
cmd.Stdout = os.Stdout
}
// EscapeGoString not using encoding like base64 or gzip because of they will make git diff every large for small change
func EscapeGoString(s string) string {
return "`" + strings.ReplaceAll(s, "`", "` + \"`\" + `") + "`"
}