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Godot 3.2 IK demo SkeletonIK error fix #495

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TwistedTwigleg
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Fixed bug in the IK demo where the SkeletonIK scene would print an error. The issue is that the target nodes are initialized after the SkeletonIK node. Moving the nodes fixed the issue and now no more errors are printed.

…ror. The issue is that the target nodes are initialized after the SkeletonIK node. Moving the nodes fixed the issue and now no more errors are printed
@aaronfranke aaronfranke merged commit 8823628 into godotengine:master Jul 2, 2020
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Thanks!

@aaronfranke aaronfranke added the bug label Jul 2, 2020
@TwistedTwigleg TwistedTwigleg deleted the IK_Demo_Godot_3_2_2_Fix branch July 2, 2020 18:30
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2 participants