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Merge pull request #29 from her001/patch-3
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Grammar fix and small changes to "Instancing (Continued)"
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akien-mga committed Feb 28, 2016
2 parents 66fce47 + 1a61cc2 commit 1dee936
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6 changes: 3 additions & 3 deletions tutorials/step_by_step/instancing_continued.rst
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Expand Up @@ -19,8 +19,8 @@ Design language

But the real strong point of instancing scenes is that it works as an
excellent design language. This is pretty much what makes Godot special
and different to any other engine out there. All the engine was designed
from the ground around this concept.
and different to any other engine out there. The entire engine was designed
from the ground up around this concept.

When making games with Godot, the recommended approach is to leave aside
other design patterns such as MVC or Entity-Relationship diagrams and
Expand Down Expand Up @@ -69,7 +69,7 @@ etc all working with the editor interface.
Information overload!
---------------------

Do not worry to much, the important part of this tutorial is to create
Do not worry too much, the important part of this tutorial is to create
awareness on how scenes and instancing are used in real life. The best
way to understand all this is to make some games.

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