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CameraServer should get a note about missing implementations #3255

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pwab opened this issue Mar 9, 2020 · 5 comments · Fixed by godotengine/godot#37689
Closed

CameraServer should get a note about missing implementations #3255

pwab opened this issue Mar 9, 2020 · 5 comments · Fixed by godotengine/godot#37689

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@pwab
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pwab commented Mar 9, 2020

The CameraServer only works on OSX and iOS (based on ARKit). The implementation for Android based on ARCore is pending. There are no implementations for Linux or Windows - so it's not possible to access a webcam on those systems yet.

This should be documented in the description of the CameraServer and maybe also in the CameraFeed class.

This issue is based on a discussion in the merged CameraServer PR and the confusion that arised in the Godot Q&A.

@jumpy88
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jumpy88 commented Apr 8, 2020

Hello @pwab, @BastiaanOlij, I've started doing some experiments with uvc and v4l2 to accede a USB camera from linux. I'd like to discuss this with you but I don't know which one could be the right place for this. Could be here or do you have a better idea?

@pwab
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pwab commented Apr 8, 2020

Hey @jumpy88 indeed this should be moved to somewhere else. But I'm also not sure where. Maybe we could use the repository where the CameraServer implementation-test is embedded:
https://github.com/BastiaanOlij/godot3_test_projects/tree/master/TestCameraServer

What do you think @BastiaanOlij ?

@jumpy88
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jumpy88 commented Apr 8, 2020

Great! Let me know as you take a decision so that we can start discussing about which could be the best solution for new CameraServer implementations.

@BastiaanOlij
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Sorry for the late reaction, yes we should talk more about this because I would love people to start implementing more support for the camera server and maybe look into if GDNative can play a bigger role. Also not sure about the best place to discuss is.

@jumpy88
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jumpy88 commented Apr 8, 2020

@BastiaanOlij don't worry, 13 hours is not "late reaction" if you take into account the time zone ;)
Well, it seems we all agree one point: we don't know which is the right place for our conversation xD
What about if we start discussing in private messages? Can @pwab and I write an e-mail to your publicly visible address so that you can create a common conversation with both of us?

Calinou added a commit to Calinou/godot that referenced this issue Jan 4, 2022
akien-mga pushed a commit to akien-mga/godot that referenced this issue Jan 5, 2022
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4 participants