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VideoPlayer API: Add ".ogv" under supported file types #4021

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golddotasksquestions opened this issue Sep 16, 2020 · 2 comments · Fixed by godotengine/godot#42126
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@golddotasksquestions
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golddotasksquestions commented Sep 16, 2020

Your Godot version:
3.2.2 stable

Issue description:
According to the VideoPlayer API only .webm and .ogg are supported file types. Since many video and animation editing software does not have a ogg export, naturally I would look for an .ogg converter online. My impression though is that they never really work well, some sites from search results just don't have .ogg when you actually try to do the conversion, even if they seem to have it in the search result.

.ogv seems to be the container format and works fine with Godot and also is a widely available conversion format. Online converting to .ogv works really well in my experience.

My point is while technically correct, users might be mislead by "ogg", waste a lot of time (as I have) with services that don't work and instead should search for "ogv".

URL to the documentation page (if already existing):
https://docs.godotengine.org/en/stable/classes/class_videoplayer.html

@Calinou
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Calinou commented Sep 16, 2020

It's .ogv (or .ogg!), not .ovg 🙂

Ogg Theora videos can have an .ogg extension too, but I don't think Godot will recognize those. In this case, you need to rename the extension to .ogv. (Likewise, Ogg Vorbis audio can have an .oga extension but it's uncommon.)

@golddotasksquestions
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It's .ogv (or .ogg!), not .ovg slightly_smiling_face
Good catch!

@Calinou Calinou changed the title VideoPlayer API: Add ".ovg" under supported file types VideoPlayer API: Add ".ogv" under supported file types Sep 16, 2020
Calinou added a commit to Calinou/godot that referenced this issue Sep 23, 2020
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schme pushed a commit to schme/godot that referenced this issue Mar 29, 2021
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