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Crash on creating new C# script on Linux Mint 18.2 x64 #13922
Operating system or device, Godot version, GPU Model and driver (if graphics related):
Steps to reproduce:
Link to minimal example project:
@neikeq Which console output do you mean? My above comment includes an attachment containing the output from running
Do you mean from Godot's output console? All it says is:
Additionally, I forgot to add the output found in
If this is a different issue & I should file a new one instead, just let me know!
I think the original issue in this repo might be due to using Ubuntu/Mint's Mono 4.x, which is too old for Godot (it requires Mono 5.x, ideally the latest stable from the upstream repo: http://www.mono-project.com/download/ ).
If you can still reproduce this crash with Mono 5.x and Godot 3.0, please comment here so that we reopen it.