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Tilemap -> deleting autotiles with ctrl+shift+RMB with "autotile not disabled" throws a bunch of errors to console #21549

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Ranoller opened this issue Aug 28, 2018 · 1 comment · Fixed by #23638
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@Ranoller
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Ranoller commented Aug 28, 2018

Godot version:

3.1 apha after bump
0565adb

OS/device including version:

win

Issue description:

Deleting a section of autotiles with autotile activated and CTRL+MAY RMB throws:

ERROR: TileSet::tile_get_tile_mode: Condition ´!tile_map.has(p_id` is true. returned: SINGLE_TILE.
At: scene\resources\tile_set.cpp:412

No mathers if you try to delete single tiles, or only autotiles.... i think it throws one error by tile, behavior is not correct (stuck a bit by the print of the errors) and do holes

tilemaperrors

@Ranoller Ranoller changed the title Tilemap -> deleting autotiles with ctrl+may+RMB with "autotile nod disabled" throws a bunch of errors to console Tilemap -> deleting autotiles with ctrl+may+RMB with "autotile not disabled" throws a bunch of errors to console Aug 28, 2018
@Ranoller Ranoller changed the title Tilemap -> deleting autotiles with ctrl+may+RMB with "autotile not disabled" throws a bunch of errors to console Tilemap -> deleting autotiles with ctrl+shift+RMB with "autotile not disabled" throws a bunch of errors to console Aug 28, 2018
@akien-mga akien-mga added this to the 3.1 milestone Aug 29, 2018
@akien-mga
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CC @MarianoGnu

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3 participants