Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Editor: controls, required two clicks to be in move focus #22960

Closed
wyattbiker opened this issue Oct 12, 2018 · 2 comments · Fixed by #23059
Closed

Editor: controls, required two clicks to be in move focus #22960

wyattbiker opened this issue Oct 12, 2018 · 2 comments · Fixed by #23059
Assignees
Milestone

Comments

@wyattbiker
Copy link

Godot version:
#4c1a5d9
Mac OS X, High Sierra

Issue description:
Create two or more controls. Clicking between them to move requires two clicks. One to select and then another click to move.

extraclickcontrolbug 2018-10-12 08_53_20

@akien-mga
Copy link
Member

Well, that's the expected behaviour as far as I can tell. You need to select a node before you move it, otherwise clicking nodes would move them by a few pixels all the time and/or might move unexpected nodes.

@groud
Copy link
Member

groud commented Oct 16, 2018

Well, that's the expected behaviour as far as I can tell.

I don't think so, this used to work as described.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants