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Selected control is not highlighted in the 2D viewport when inside a container #23606

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Zylann opened this issue Nov 8, 2018 · 2 comments · Fixed by #23059
Closed

Selected control is not highlighted in the 2D viewport when inside a container #23606

Zylann opened this issue Nov 8, 2018 · 2 comments · Fixed by #23059

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@Zylann
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Zylann commented Nov 8, 2018

Godot 3.1 alpha2

When I select a control node in the scene tree, it is not highlighted in any way in the main viewport. I understand I can't move it freely but I cannot see what I am selecting, or which size they take (especially when they have no visuals!).
I can't select from viewport either, it either gets the top-most container, or just nothing.

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@antoniotorresm
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This is truly annoying and the reason I haven't updated to alpha2 yet. #23059 seems to fix it :)

@groud
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groud commented Nov 9, 2018

Indeed, #23059 fixes the problem.

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4 participants