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Unable to achieve the desired function about getting properties value from scene drag-and-drop nodes in visualscript #24530

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haizhou37 opened this issue Dec 21, 2018 · 1 comment

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@haizhou37
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haizhou37 commented Dec 21, 2018

Godot version:
godot3.1 alpha3

OS/device including version:
manjaro gnome x64
Intel® Core™ i3-2350M CPU @ 2.30GHz × 4
Intel® Sandybridge Mobile
OpenGL ES 3.0 Renderer: Mesa DRI Intel(R) Sandybridge Mobile
intel hd 3000

Issue description:
It can not get player attributes value.
2018-12-21 21-22-09
But it can.
2018-12-21 21-43-52

Steps to reproduce:
peek 2018-12-21 22-57

Minimal reproduction project:
test111.zip

@haizhou37 haizhou37 changed the title Getting properties from scene in visualscript will not work Unable to achieve the desired function about getting properties value from scene drag-and-drop nodes in visualscript Dec 21, 2018
@haizhou37 haizhou37 reopened this Dec 22, 2018
@Gallilus
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Just tested it in 3.3.0
When control+F the editor instantiates a VisualScriptPropertyGet("angular_velocity")
When dragging from inspector the editor instantiates a VisualScriptPropertyGet("angular_velocity")
When dragging from node_path the editor instantiates a VisualScriptFunctionCall("angular_velocity")

@KoBeWi KoBeWi added this to the 3.x milestone Sep 17, 2022
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