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Names of tiles in Tileset are overlap together #25456
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After I open this project by godot 3.1 beta 2. |
Looks like a regression between beta 2 and beta 3, then. @MarianoGnu can you take a look? |
I don't see any relevant change between beta 2 and beta 3, so this must be something different. |
could be related to GLESS2/3? |
Now this issue is not happen again in godot 3.1 beta 3 (I create new projects and this issue is not appear) |
Yes, I'm also don't remember any regressions, there was always a problem with position of tile labels - only if you set any scale, that differs from 1:1. |
Godot version:
3.1 beta 3
OS/device including version:
windows 10 64 bit
GTX 1060 6GB
Issue description:
Names of tiles in tileset are overlap together.
![image](https://user-images.githubusercontent.com/8284805/51897822-2e6d3200-23e2-11e9-8831-43a08f26c6fd.png)
It work normal in godot 3.1 beta 2
Steps to reproduce:
![image](https://user-images.githubusercontent.com/8284805/51897715-f36afe80-23e1-11e9-8356-8624e3df0e84.png)
make many single tile, auto tile. then click display Tile names
Minimal reproduction project:
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