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Issue description:
I was following the build instructions for building Godot with mono, but when I run the output executable against my Hello World C# project, I get the following output in my terminal:
The assembly mscorlib.dll was not found or could not be loaded.
It should have been installed in the `/media/andrew/UbuntuStorage1/Godot-Mono/godot-master/bin/data_Godot/Mono/lib/mono/4.5/mscorlib.dll' directory.
Create a Godot project (using the Mono binary available for download) with a GDScript that calls a simple C# class. In the C# class, include a Console.write() call to display "Hello World".
@andrewdbanks I just tested this on Godot 3.2.3 and I can't reproduce the issue. If you are still experiencing this issue, please test if this issue still exists with Godot 3.2.3, the 3.2 branch, and/or the master branch.
Here is the minimal reproduction project updated to Godot 3.2.3: HiredGunsBut3.2.3.zip
Godot version:
master, commit b67955a
OS/device including version:
Kubuntu 18.04
Issue description:
I was following the build instructions for building Godot with mono, but when I run the output executable against my Hello World C# project, I get the following output in my terminal:
Steps to reproduce:
Minimal reproduction project:
HiredGuns.zip
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