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Use the same region for equal images in Texture Atlas importer #28213

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guilhermefelipecgs opened this issue Apr 19, 2019 · 1 comment
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@guilhermefelipecgs
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guilhermefelipecgs commented Apr 19, 2019

Godot version:
1120b0b

OS/device including version:
5.0.7-arch1-1-ARCH

Issue description:
Just a suggestion, atlas pack could be even better if we don't repeat the same textures like this example below:
Captura de tela de 2019-04-19 17-59-12
I work with thousands of frames and some of them are repeated for some animations.

@harrisyu
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Yes, I think that's the last step that we don't need external texture packer anymore.

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