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Viewport's Control derived nodes bug when in-editor #39619

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nonunknown opened this issue Jun 17, 2020 · 0 comments
Open

Viewport's Control derived nodes bug when in-editor #39619

nonunknown opened this issue Jun 17, 2020 · 0 comments

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@nonunknown
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Godot version:
3.2.2 RC1

OS/device including version:
Ubuntu 20.04

Issue description:
I'm making a plugin using viewports in-editor (tool keyword) and UI doesnt work, I'm using as basis the demo 3d-in-2d.

It works when you press F6 to run game, but in-editor doesnt work.

Steps to reproduce:

  • Download MRP below
  • Install inside addons/ of an existing project
  • Open Node.tscn
  • Press F6
  • See the button working
  • Now activate the plugin
  • press F8 to open the dialog
  • See that button is not working

Minimal reproduction project:
file.zip

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