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Light2D's mask borders passes through objects above it #45396

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YeldhamDev opened this issue Jan 23, 2021 · 0 comments
Open

Light2D's mask borders passes through objects above it #45396

YeldhamDev opened this issue Jan 23, 2021 · 0 comments

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@YeldhamDev
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YeldhamDev commented Jan 23, 2021

Godot version:
3.2.3 (master doesn't have this function)
GLES3 only

OS/device including version:
Manjaro 20.2.1
Intel i5 - Integrated Graphics

Issue description:
Whive having a Light2D in mask mode, the mask's borders between transparent and solid will appear through anything above it that's not affect by it as well:
Screenshot_20210123_162705

Minimal reproduction project:
light2d_mask_bug.zip

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