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Operating system or device - Godot version:
Using : Godot_v2.0.3_stable_x11.64 on linuxmint 17.3
Issue description (what happened, and what was expected):
After changing position or size of a child node in a container like VBoxContainer, HBoxContainer it needs to switch to another scene tab or play the edited scene to see the results of automatic arranging of child nodes.
A "Redraw this node" button in scene panel or scene toolbox will be usefull when building complex menu panels.
The text was updated successfully, but these errors were encountered:
After changing position or size of a child node in a container
It will no longer be possible to do this in Godot 3.1 (because that's not how Containers are intended to be used). #23059 will close this issue when merged.
Operating system or device - Godot version:
Using : Godot_v2.0.3_stable_x11.64 on linuxmint 17.3
Issue description (what happened, and what was expected):
After changing position or size of a child node in a container like VBoxContainer, HBoxContainer it needs to switch to another scene tab or play the edited scene to see the results of automatic arranging of child nodes.
A "Redraw this node" button in scene panel or scene toolbox will be usefull when building complex menu panels.
The text was updated successfully, but these errors were encountered: