We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Master Branch (468b987)
Windows 10, Ubuntu Budgie
When creating a plugin with the "Create a plugin" dialog, script name extension is checked and compared with the language selected.
It shows a warning if extension do not match with selected language.
The issue is that the warning is not updated on language change.
=> The script name is validated. A green check is shown.
=> The green check is still shown but the script name should end with .vs extension now.
N/A
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
Godot version
Master Branch (468b987)
System information
Windows 10, Ubuntu Budgie
Issue description
When creating a plugin with the "Create a plugin" dialog, script name extension is checked and compared with the language selected.
It shows a warning if extension do not match with selected language.
The issue is that the warning is not updated on language change.
Steps to reproduce
=> The script name is validated. A green check is shown.
=> The green check is still shown but the script name should end with .vs extension now.
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: