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3.5.rc1
Arch Linux, GLES 3, Mesa Intel(R) UHD Graphics (CML GT2)
After expand and collapse any inspector of a Dictionary property, the editor crashes if I switch the scene.
Happens since 3.5.beta2. Not reproducible in debug builds.
================================================================ handle_crash: Program crashed with signal 11 Engine version: Godot Engine v3.5.rc.custom_build (fae9f38f177663336e462b9a8dd8a1c579a6623c) Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues [1] /usr/lib/libc.so.6(+0x3e8e0) [0x7f5bd5dc08e0] (??:0) [2] bin/godot.x11.opt.tools.64() [0x36bae5d] (??:?) [3] bin/godot.x11.opt.tools.64() [0x17c8a88] (/home/timothy/repos/godot-3.x/editor/editor_properties_array_dict.cpp:1143) [4] bin/godot.x11.opt.tools.64() [0x3242a74] (/home/timothy/repos/godot-3.x/core/object.cpp:929) [5] bin/godot.x11.opt.tools.64() [0x228f9a4] (/home/timothy/repos/godot-3.x/scene/gui/control.cpp:2079 (discriminator 2)) [6] bin/godot.x11.opt.tools.64() [0x2287a57] (/home/timothy/repos/godot-3.x/./core/object.h:603) [7] bin/godot.x11.opt.tools.64() [0x21cceff] (/home/timothy/repos/godot-3.x/scene/main/node.cpp:1314 (discriminator 2)) [8] bin/godot.x11.opt.tools.64() [0x21d0734] (/home/timothy/repos/godot-3.x/./core/cowdata.h:74) [9] bin/godot.x11.opt.tools.64() [0x324502b] (/home/timothy/repos/godot-3.x/core/object.cpp:929) [10] bin/godot.x11.opt.tools.64() [0x16ddaf2] (/home/timothy/repos/godot-3.x/./core/os/memory.h:110) [11] bin/godot.x11.opt.tools.64() [0x16f3d84] (/home/timothy/repos/godot-3.x/editor/editor_inspector.cpp:1854) [12] bin/godot.x11.opt.tools.64() [0x17221ad] (/home/timothy/repos/godot-3.x/editor/editor_node.cpp:2017) [13] bin/godot.x11.opt.tools.64() [0x1723d8a] (/home/timothy/repos/godot-3.x/editor/editor_node.cpp:3543) [14] bin/godot.x11.opt.tools.64() [0x8bfa95] (/home/timothy/repos/godot-3.x/./core/variant.h:437) [15] bin/godot.x11.opt.tools.64() [0x3245346] (/home/timothy/repos/godot-3.x/core/object.cpp:918 (discriminator 2)) [16] bin/godot.x11.opt.tools.64() [0x32b4b04] (/home/timothy/repos/godot-3.x/./core/variant.h:437) [17] bin/godot.x11.opt.tools.64() [0x32b4fb6] (/home/timothy/repos/godot-3.x/core/undo_redo.cpp:328) [18] bin/godot.x11.opt.tools.64() [0x32b52a0] (/home/timothy/repos/godot-3.x/core/undo_redo.cpp:253) [19] bin/godot.x11.opt.tools.64() [0x1730950] (/home/timothy/repos/godot-3.x/editor/editor_node.cpp:3365) [20] bin/godot.x11.opt.tools.64() [0x1731a11] (/home/timothy/repos/godot-3.x/editor/editor_node.cpp:3609) [21] bin/godot.x11.opt.tools.64() [0x1731f57] (/home/timothy/repos/godot-3.x/editor/editor_node.cpp:3731) [22] bin/godot.x11.opt.tools.64() [0x1732179] (/home/timothy/repos/godot-3.x/./core/list.h:189) [23] bin/godot.x11.opt.tools.64() [0x8b7669] (/home/timothy/repos/godot-3.x/./core/method_bind.gen.inc:62 (discriminator 4)) [24] bin/godot.x11.opt.tools.64() [0x3245346] (/home/timothy/repos/godot-3.x/core/object.cpp:918 (discriminator 2)) [25] bin/godot.x11.opt.tools.64() [0x32502f0] (/home/timothy/repos/godot-3.x/./core/variant.h:437) [26] bin/godot.x11.opt.tools.64() [0x3251591] (/home/timothy/repos/godot-3.x/core/object.cpp:1287) [27] bin/godot.x11.opt.tools.64() [0x1940ea7] (/home/timothy/repos/godot-3.x/editor/quick_open.cpp:215 (discriminator 2)) [28] bin/godot.x11.opt.tools.64() [0x8b7669] (/home/timothy/repos/godot-3.x/./core/method_bind.gen.inc:62 (discriminator 4)) [29] bin/godot.x11.opt.tools.64() [0x3245346] (/home/timothy/repos/godot-3.x/core/object.cpp:918 (discriminator 2)) [30] bin/godot.x11.opt.tools.64() [0x32502f0] (/home/timothy/repos/godot-3.x/./core/variant.h:437) [31] bin/godot.x11.opt.tools.64() [0x3251591] (/home/timothy/repos/godot-3.x/core/object.cpp:1287) [32] bin/godot.x11.opt.tools.64() [0x22c15eb] (/home/timothy/repos/godot-3.x/scene/gui/dialogs.cpp:398 (discriminator 2)) [33] bin/godot.x11.opt.tools.64() [0x8c149e] (/home/timothy/repos/godot-3.x/./core/cowdata.h:375) [34] bin/godot.x11.opt.tools.64() [0x3245346] (/home/timothy/repos/godot-3.x/core/object.cpp:918 (discriminator 2)) [35] bin/godot.x11.opt.tools.64() [0x32502f0] (/home/timothy/repos/godot-3.x/./core/variant.h:437) [36] bin/godot.x11.opt.tools.64() [0x3251591] (/home/timothy/repos/godot-3.x/core/object.cpp:1287) [37] bin/godot.x11.opt.tools.64() [0x2348c39] (/home/timothy/repos/godot-3.x/scene/gui/line_edit.cpp:369 (discriminator 4)) [38] bin/godot.x11.opt.tools.64() [0x1893eba] (/home/timothy/repos/godot-3.x/./core/reference.h:257) [39] bin/godot.x11.opt.tools.64() [0x3245d47] (/home/timothy/repos/godot-3.x/./core/variant.h:437) [40] bin/godot.x11.opt.tools.64() [0x3244382] (/home/timothy/repos/godot-3.x/core/object.cpp:864) [41] bin/godot.x11.opt.tools.64() [0x22393a8] (/home/timothy/repos/godot-3.x/./core/variant.h:437) [42] bin/godot.x11.opt.tools.64() [0x223a150] (/home/timothy/repos/godot-3.x/./core/reference.h:257) [43] bin/godot.x11.opt.tools.64() [0x223a38c] (/home/timothy/repos/godot-3.x/./core/reference.h:257) [44] bin/godot.x11.opt.tools.64() [0xb3858a] (/home/timothy/repos/godot-3.x/./core/reference.h:257) [45] bin/godot.x11.opt.tools.64() [0x3245346] (/home/timothy/repos/godot-3.x/core/object.cpp:918 (discriminator 2)) [46] bin/godot.x11.opt.tools.64() [0x32442f2] (/home/timothy/repos/godot-3.x/core/object.cpp:849) [47] bin/godot.x11.opt.tools.64() [0x2200f1c] (/home/timothy/repos/godot-3.x/./core/variant.h:437) [48] bin/godot.x11.opt.tools.64() [0x220a297] (/home/timothy/repos/godot-3.x/scene/main/scene_tree.cpp:463 (discriminator 6)) [49] bin/godot.x11.opt.tools.64() [0x82b36b] (/home/timothy/repos/godot-3.x/./core/reference.h:257) [50] bin/godot.x11.opt.tools.64() [0x82c0aa] (/home/timothy/repos/godot-3.x/./core/list.h:278) [51] bin/godot.x11.opt.tools.64() [0x817ba7] (/home/timothy/repos/godot-3.x/./core/local_vector.h:274) [52] bin/godot.x11.opt.tools.64() [0x81a0e0] (/home/timothy/repos/godot-3.x/platform/x11/os_x11.cpp:3931) [53] bin/godot.x11.opt.tools.64() [0x8011ce] (/home/timothy/repos/godot-3.x/platform/x11/godot_x11.cpp:55) [54] /usr/lib/libc.so.6(+0x29290) [0x7f5bd5dab290] (??:0) [55] /usr/lib/libc.so.6(__libc_start_main+0x8a) [0x7f5bd5dab34a] (??:0) [56] bin/godot.x11.opt.tools.64() [0x8064d5] (/build/glibc/src/glibc/csu/../sysdeps/x86_64/start.S:117) -- END OF BACKTRACE -- ================================================================
No response
The text was updated successfully, but these errors were encountered:
Didn't check if it's the culprit but the only change to EditorPropertyDictionary between 3.5 beta 1 and beta 2 is this one: 5688ca6
EditorPropertyDictionary
Sorry, something went wrong.
button_add_item
Fixed by #61190.
timothyqiu
Successfully merging a pull request may close this issue.
Godot version
3.5.rc1
System information
Arch Linux, GLES 3, Mesa Intel(R) UHD Graphics (CML GT2)
Issue description
After expand and collapse any inspector of a Dictionary property, the editor crashes if I switch the scene.
Happens since 3.5.beta2. Not reproducible in debug builds.
Backtrace
Steps to reproduce
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: