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v4.0.alpha15.official [432b25d]
Linux mint 20.3, NVIDIA GeForce GTX 1050 Ti
If the previous parent of the node is a window, you may get an error message as the node moves through the tree.
ERROR: Disconnecting nonexistent signal 'visibility_changed', callable: CanvasItem::_window_visibility_changed. at: _disconnect (core/object/object.cpp:1330)
No response
The text was updated successfully, but these errors were encountered:
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Godot version
v4.0.alpha15.official [432b25d]
System information
Linux mint 20.3, NVIDIA GeForce GTX 1050 Ti
Issue description
If the previous parent of the node is a window, you may get an error message as the node moves through the tree.
Steps to reproduce
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: