popup_centered()
not centered (usually offscreen)
#67002
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popup_centered()
not centered (usually offscreen)
#67002
Godot version
v4.0.beta2.official [f8745f2]
System information
macOS 12.6
Issue description
Using
popup_centered()
to open a FileDialog does not center the dialog, but instead always places it in the same place nearly offscreen. This also applies to popups within the FileDialog itself, such as the file type menu.I also see the following error:
Screenshots:
Steps to reproduce
If using the attached reproduction project:
If re-creating from scratch:
pressed
signalMinimal reproduction project
filebrowserbug.zip
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