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Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - integrated Intel(R) HD Graphics 630 (Intel Corporation; 31.0.101.2111) - Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz (4 Threads)
Issue description
I have a PanelContainer that is showing up semi-transparent. All of the nodes in the scene have modulate/self-modulate that is full none-transparent white (hovering shows R1.00, B1.00, G1.00 A1.00). The PanelContainer itself is using a custom theme and the panel's StyleBoxTexture is full opaque and the modulate is also full none-transparent white.
Steps to reproduce
You can see it in the editor and in-game. The PanelContainer is semi-transparent instead of fully opaque.
Tested versions
v4.2.1.stable.official [b09f793]
System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - integrated Intel(R) HD Graphics 630 (Intel Corporation; 31.0.101.2111) - Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz (4 Threads)
Issue description
I have a PanelContainer that is showing up semi-transparent. All of the nodes in the scene have modulate/self-modulate that is full none-transparent white (hovering shows R1.00, B1.00, G1.00 A1.00). The PanelContainer itself is using a custom theme and the panel's StyleBoxTexture is full opaque and the modulate is also full none-transparent white.
Steps to reproduce
You can see it in the editor and in-game. The PanelContainer is semi-transparent instead of fully opaque.
Minimal reproduction project (MRP)
Bug Test.zip
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