You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'd like to add that this might need more investigation. Editor crash now happens when you quickly switch tabs even in 3D without the tilemap editor open so there might be a bigger issue - unfortunately it seems it started with something in one of the 4.2.2 RC builds from what someone mentioned to me - at least on linux.
Tested versions
v4.2.stable.official [46dc277] bad
v4.3.dev5.official [c9c17d6] bad
v4.3.dev.custom_build [3b18061] bad
System information
Linux Mint 21.3 (Virginia) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1050 Ti (nvidia; 535.171.04) - Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz (4 Threads)
Issue description
When switching scene tabs, if
TileMapEditor
is open by default, the editor will crash when closing the scene tab or opening the scene again.0.mp4
Steps to reproduce
TileMap
/TileMapLayer
, make sure TileMapEditor opens by default when switching scene tabs;Minimal reproduction project (MRP)
tilemapeditorcrash.zip
The text was updated successfully, but these errors were encountered: