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Inside gltf_document.cpp I can see conversions CCW->CW for Triangles but not for Triangle Strips, causing imported gltf with triangle strip primitives to have flipped face winding, causing inverted face culling.
Steps to reproduce
Import any GLTF with Triangle Strip mode for mesh primitives
Could you please upload an MRP to make this easier for contributors to troubleshoot?
An MRP is a project that is as small as can be while still reproducing the bug you are reporting. We include the MRP in the bug reporting template as including one greatly increases the chance that a contributor will be able to reproduce the bug you reported and be able to fix it.
Tested versions
4.2.1
System information
debian
Issue description
Inside
gltf_document.cpp
I can see conversions CCW->CW for Triangles but not for Triangle Strips, causing imported gltf with triangle strip primitives to have flipped face winding, causing inverted face culling.Steps to reproduce
Import any GLTF with Triangle Strip mode for mesh primitives
Minimal reproduction project (MRP)
Test model:
test_model.zip
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