await
generates invalid state machine that never completes for System.Net.Http.HttpClient
#91608
Labels
await
generates invalid state machine that never completes for System.Net.Http.HttpClient
#91608
Tested versions
v4.2.1.stable.mono.official [b09f793], v4.2.2.stable.mono.official [15073af]
System information
Godot v4.2.2.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (NVIDIA; 31.0.15.5161) - AMD Ryzen 9 5950X 16-Core Processor (32 Threads)
Issue description
await
generates an invalid state machine that never completes forSystem.Net.Http.HttpClient
awaiting using .Wait() works as intended.
This is an issue with third-party libraries that use System HttpClient instead of Godot's HttpClient.
Steps to reproduce
Create a new C# project
Import the code below and run with debugger on (see gif below for execution results)
Minimal reproduction project (MRP)
demo.zip
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