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Condition "!tasks.has(p_task)" is true error message after loading project #92246

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miv391 opened this issue May 22, 2024 · 0 comments
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@miv391
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miv391 commented May 22, 2024

Tested versions

  • Reproducible in v4.3.dev6.mono.official [89850d5]

System information

Godot v4.3.dev6.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 6GB (NVIDIA; 31.0.15.5212) - Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 Threads)

Issue description

Sometimes I get this error after loading project:

kuva

Godot Engine v4.3.dev6.mono.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors.
--- Debug adapter server started ---
--- GDScript language server started on port 6005 ---
[LSP] Connection Taken
  Task 'update_scene_groups' already exists.
  editor/progress_dialog.cpp:215 - Condition "!tasks.has(p_task)" is true.

Steps to reproduce

  1. Start Godot
  2. Select project from project manager
  3. Wait for the project to be loaded
    -> sometimes you get this error

Unfortunately I don't know how to reliable reproduce this error. It feels like get I the error very often when starting Godot first time after booting the computer. I realoaded the project using Project | Reload Current Project about 20 times and restarted Godot about 10 times without getting the error. So my guess is that this bug happens only when loading the project takes too long. My quite old computer takes about 12 seconds to open the project.

Minimal reproduction project (MRP)

N/A

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