Condition "!tasks.has(p_task)" is true
error message after loading project
#92246
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Condition "!tasks.has(p_task)" is true
error message after loading project
#92246
Tested versions
System information
Godot v4.3.dev6.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 6GB (NVIDIA; 31.0.15.5212) - Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 Threads)
Issue description
Sometimes I get this error after loading project:
Steps to reproduce
-> sometimes you get this error
Unfortunately I don't know how to reliable reproduce this error. It feels like get I the error very often when starting Godot first time after booting the computer. I realoaded the project using
Project | Reload Current Project
about 20 times and restarted Godot about 10 times without getting the error. So my guess is that this bug happens only when loading the project takes too long. My quite old computer takes about 12 seconds to open the project.Minimal reproduction project (MRP)
N/A
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