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This repository has been archived by the owner on Feb 1, 2024. It is now read-only.
Are you using GLES2 or GLES3? There was recently (~2 weeks ago) a fix for GLES2 in godotengine/godot#32259
I just tested the demo application and it seems to work for me.
There were some build system changes for android. The final export template is now in godot/bin/android_debug.apk (or android_release.apk). Maybe you are still pointing to an old .apk where the fix was not yet applied?
Regarding the build system changes; I'm building now using something like
It turns out that I had an error in my build system, causing the android build templates to be about three months behind the current master. Apologies for the faulty issue.
On an oculus quest, when the DOF toggle is changed from
None
to6DOF
or3DOF and 6DOF
, the panorama sky is broken, extremely warped in the y axis.The text was updated successfully, but these errors were encountered: