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prefsview.go
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prefsview.go
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// Copyright (c) 2018, The GoKi Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package giv
import (
"fmt"
"github.com/goki/gi/gi"
"github.com/goki/gi/oswin"
"github.com/goki/ki"
)
// PrefsView opens a view of user preferences
func PrefsView(pf *gi.Preferences) (*StructView, *gi.Window) {
winm := "gogi-prefs"
if w, ok := gi.MainWindows.FindName(winm); ok {
w.OSWin.Raise()
return nil, nil
}
width := 800
height := 800
win := gi.NewWindow2D(winm, "GoGi Preferences", width, height, true)
vp := win.WinViewport2D()
updt := vp.UpdateStart()
mfr := win.SetMainFrame()
mfr.Lay = gi.LayoutVert
sv := mfr.AddNewChild(KiT_StructView, "sv").(*StructView)
sv.Viewport = vp
sv.SetStruct(pf, nil)
sv.SetStretchMaxWidth()
sv.SetStretchMaxHeight()
mmen := win.MainMenu
MainMenuView(pf, win, mmen)
inClosePrompt := false
win.OSWin.SetCloseReqFunc(func(w oswin.Window) {
if !pf.Changed {
win.Close()
return
}
if inClosePrompt {
return
}
inClosePrompt = true
gi.ChoiceDialog(vp, gi.DlgOpts{Title: "Save Prefs Before Closing?",
Prompt: "Do you want to save any changes to preferences before closing?"},
[]string{"Save and Close", "Discard and Close", "Cancel"},
win.This(), func(recv, send ki.Ki, sig int64, data interface{}) {
switch sig {
case 0:
pf.Save()
fmt.Println("Preferences Saved to prefs.json")
win.Close()
case 1:
pf.Open() // if we don't do this, then it actually remains in edited state
win.Close()
case 2:
inClosePrompt = false
// default is to do nothing, i.e., cancel
}
})
})
win.MainMenuUpdated()
vp.UpdateEndNoSig(updt)
win.GoStartEventLoop()
return sv, win
}
// PrefsDetView opens a view of user detailed preferences
func PrefsDetView(pf *gi.PrefsDetailed) (*StructView, *gi.Window) {
winm := "gogi-prefs-det"
if w, ok := gi.MainWindows.FindName(winm); ok {
w.OSWin.Raise()
return nil, nil
}
width := 800
height := 800
win := gi.NewWindow2D(winm, "GoGi Detailed Preferences", width, height, true)
vp := win.WinViewport2D()
updt := vp.UpdateStart()
mfr := win.SetMainFrame()
mfr.Lay = gi.LayoutVert
sv := mfr.AddNewChild(KiT_StructView, "sv").(*StructView)
sv.Viewport = vp
sv.SetStruct(pf, nil)
sv.SetStretchMaxWidth()
sv.SetStretchMaxHeight()
mmen := win.MainMenu
MainMenuView(pf, win, mmen)
inClosePrompt := false
win.OSWin.SetCloseReqFunc(func(w oswin.Window) {
if !pf.Changed {
win.Close()
return
}
if inClosePrompt {
return
}
inClosePrompt = true
gi.ChoiceDialog(vp, gi.DlgOpts{Title: "Save Prefs Before Closing?",
Prompt: "Do you want to save any changes to detailed preferences before closing?"},
[]string{"Save and Close", "Discard and Close", "Cancel"},
win.This(), func(recv, send ki.Ki, sig int64, data interface{}) {
switch sig {
case 0:
pf.Save()
fmt.Println("Preferences Saved to prefs_det.json")
win.Close()
case 1:
pf.Open() // if we don't do this, then it actually remains in edited state
win.Close()
case 2:
inClosePrompt = false
// default is to do nothing, i.e., cancel
}
})
})
win.MainMenuUpdated()
vp.UpdateEndNoSig(updt)
win.GoStartEventLoop()
return sv, win
}
// PrefsDbgView opens a view of user debugging preferences
func PrefsDbgView(pf *gi.PrefsDebug) (*StructView, *gi.Window) {
winm := "gogi-prefs-dbg"
if w, ok := gi.MainWindows.FindName(winm); ok {
w.OSWin.Raise()
return nil, nil
}
width := 800
height := 800
win := gi.NewWindow2D(winm, "GoGi Debugging Preferences", width, height, true)
vp := win.WinViewport2D()
updt := vp.UpdateStart()
mfr := win.SetMainFrame()
mfr.Lay = gi.LayoutVert
sv := mfr.AddNewChild(KiT_StructView, "sv").(*StructView)
sv.Viewport = vp
sv.SetStruct(pf, nil)
sv.SetStretchMaxWidth()
sv.SetStretchMaxHeight()
// mmen := win.MainMenu
// MainMenuView(pf, win, mmen)
// win.MainMenuUpdated()
vp.UpdateEndNoSig(updt)
win.GoStartEventLoop()
return sv, win
}