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All textures missing #2507
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I detected this issue a long time ago, but didn't trace it out of laziness. The build script with minor changes saves a lot of time.
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@Jj0YzL5nvJ It would be useful to find what causes that regression. Most likely texture shaders just won't compile. |
When I get the chance, the PC in question is from my workplace. |
I tested on three different PCs with the same condition ( Summary of the generated shaders:
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You probably looked for the log in a wrong place.
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P.S: I used my own nightly-builds (MSYS2 flavor) in case you are interested. |
Ok,
gliden64.log generated for debug builds. Could you make and run debug build of GLideN64? |
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GLideN64 Version: build 1.0.764 on AppVeyor
GPU: Nvidia GTX 285 (OpenGL 3.3)
OS: Windows 10
Emulator: Project 64 2.3 and 3.0
Game: Any
Log output: None
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