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OK, I found the solution. It's controlled by Blender (renderer) property 'shadow visibility'.
So, when you create an object:

obj = gso.create(asset_id='2_of_Jenga_Classic_Game')
assert isinstance(obj, kb.FileBasedObject)

Then add object to the scene:

scene += obj

After that you should disable shadows visibility from this object:

obj_blender = obj.linked_objects[renderer]
obj_blender.cycles_visibility.shadow = False

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Answer selected by sergey-zarealye-com
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