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Tubby Cow: better clothing coverage for bovines, via filters #17043
Tubby Cow: better clothing coverage for bovines, via filters #17043
Conversation
With this many filters and things in vis_contents I do worry how this will affect client performance. |
These look really good! |
Co-authored-by: pali <6pali6@gmail.com>
What we could maybe do at some point later (if we care about client performance) is to make a proc that applies a distortion map onto an icon producing a modified icon. This would be a somewhat expensive operation but could be cached and it would remove the potential clientside impact of the many vis_contents things and filters. |
oooh that does sound fun. For now though, cows seem to be a really rare mutantrace, so while the filter count is high even for me, it shouldn't be a big impact. All this stuff adds up over time though, so if we get a proc like that, I'd make use of it. |
absolutely LOVING how this is looking ingame! |
[MUTANTRACE] [CLOTHING]
About the PR
Why's this needed?
Cows have clipping issues with nearly every clothing in the game. See this comparison image.
I might suggest testmerging before a full merge, given the wide variety of clothes in game. It's hard testing all these!
Changelog