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Robot parts now have a material (so you can reclaim them) #17338
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TobleroneSwordfish
merged 11 commits into
goonstation:master
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Valtsu0:reclaim-robot-parts
Jan 24, 2024
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98a5a3f
robot part materials
Valtsu0 bde0205
Forgot thrusters
Valtsu0 e75679b
Fixed transmutation exploit, refactor reinforcing
Valtsu0 86cde09
use defines for less magic numbers
Valtsu0 82152a0
Merge branch 'master' into reclaim-robot-parts
Valtsu0 f2ec8fb
properly fixed merge conflict
Valtsu0 20dab40
properly properly fixed mergo conflict
Valtsu0 c4653f6
code quality
Valtsu0 47f471b
Merge branch 'master' into reclaim-robot-parts
Valtsu0 a8d0e5a
Merge branch 'master' into reclaim-robot-parts
Valtsu0 467c05a
Update code/obj/item/mob_parts/robot_parts.dm
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,15 @@ | ||
// Material costs for robot parts | ||
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||
#define ROBOT_FRAME_COST 1.8 | ||
#define ROBOT_HEAD_COST 1.2 | ||
#define ROBOT_CHEST_COST 1.2 | ||
#define ROBOT_LIMB_COST 0.6 | ||
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#define ROBOT_LIGHT_COST_MOD 0.5 // multiplier | ||
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#define ROBOT_STURDY_COST 0.2 // 2 pieces of plate | ||
#define ROBOT_HEAVY_COST ROBOT_STURDY_COST + 0.3 // extra 2 pieces of plate and 2 rods | ||
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||
#define ROBOT_TREAD_METAL_COST 0.6 | ||
#define ROBOT_SCREEN_METAL_COST 0.6 | ||
#define ROBOT_THRUSTER_COST 2.5 |
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Why are these all
* 10
? Why not just have the defines be 10x larger?There was a problem hiding this comment.
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Manufacturing for some reason has the values as 10 times larger as the material value used in the item.
if i had the defines 10 times larger, i would have to do:
material_amt = ROBOT_FRAME_COST / 10
For example in order for sheet to cost 0.1 metal it has to have 1 in the recipe and in order to be reclaimed for the same amount it has to have a material amount of 0.1