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level.go
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level.go
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package log
import (
"fmt"
"strings"
"github.com/sirupsen/logrus"
)
type Level logrus.Level
// Convert the Level to a string. E.g. PanicLevel becomes "panic".
func (level Level) String() string {
if b, err := level.MarshalText(); err == nil {
return string(b)
} else {
return "unknown"
}
}
// ParseLevel takes a string level and returns the Logrus log level constant.
func ParseLevel(lvl string) (Level, error) {
switch strings.ToLower(lvl) {
case "panic":
return PanicLevel, nil
case "fatal":
return FatalLevel, nil
case "error":
return ErrorLevel, nil
case "warn", "warning":
return WarningLevel, nil
case "info":
return InfoLevel, nil
case "debug":
return DebugLevel, nil
}
var l Level
return l, fmt.Errorf("not a valid logrus Level: %q", lvl)
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (level *Level) UnmarshalText(text []byte) error {
l, err := ParseLevel(string(text))
if err != nil {
return err
}
*level = l
return nil
}
func (level Level) MarshalText() ([]byte, error) {
switch level {
case DebugLevel:
return []byte("debug"), nil
case InfoLevel:
return []byte("info"), nil
case WarningLevel:
return []byte("warning"), nil
case ErrorLevel:
return []byte("error"), nil
case FatalLevel:
return []byte("fatal"), nil
case PanicLevel:
return []byte("panic"), nil
}
return nil, fmt.Errorf("not a valid logrus level %d", level)
}