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subsurface-configure.pri
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subsurface-configure.pri
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#
# Global settings
#
# Set some C constructs to be diagnosed as errors:
# - calling implicit functions
# - casting from integers to pointers or vice-versa without an explicit cast
# Also turn on C99 mode with GNU extensions
*-g++*: QMAKE_CFLAGS += -Werror=int-to-pointer-cast -Werror=pointer-to-int-cast -Werror=implicit-int
# these warnings are in general just wrong and annoying - but should be
# turned on every once in a while in case they do show the occasional
# actual bug
# turns out the gcc 4.2 (as used on MacOS 10.6) doesn't have no-unused-result, yet
*-clang*: QMAKE_CFLAGS += -Wno-unused-result -Wno-pointer-sign -fno-strict-overflow
*-g++*: {
system( g++ --version | grep -e "4\\.2\\." > /dev/null ) {
QMAKE_CFLAGS += -Wno-pointer-sign -fno-strict-overflow
} else {
QMAKE_CFLAGS += -Wno-unused-result -Wno-pointer-sign -fno-strict-overflow
}
}
*-clang*: QMAKE_CFLAGS += -Wno-format-security
*-g++*: QMAKE_CXXFLAGS += -fno-strict-overflow
!win32: !mac: {
*-g++*: QMAKE_CXXFLAGS += -Wno-maybe-uninitialized
*-g++*: QMAKE_CFLAGS += -Wno-maybe-uninitialized
}
mac: QMAKE_CLAGS += -mmacosx-version-min=10.5
mac: QMAKE_CXXLAGS += -mmacosx-version-min=10.5
!win32-msvc*: QMAKE_CFLAGS += -std=gnu99
# Don't turn warnings on (but don't suppress them either)
CONFIG -= warn_on warn_off
# Turn exceptions off
!win32-msvc*: QMAKE_CXXFLAGS += -fno-exceptions
CONFIG += exceptions_off
# Check if we have pkg-config
isEmpty(PKG_CONFIG):PKG_CONFIG=pkg-config
equals($$QMAKE_HOST.os, "Windows"):NUL=NUL
else:NUL=/dev/null
PKG_CONFIG_OUT = $$system($$PKG_CONFIG --version 2> $$NUL)
!isEmpty(PKG_CONFIG_OUT) {
CONFIG += link_pkgconfig
} else {
message("pkg-config not found, no detection performed. See README for details")
}
#
# Find libdivecomputer
#
equals(LIBDCDEVEL, "1") {
# find it next to our sources
INCLUDEPATH += ../libdivecomputer/include $$OUT_PWD/../libdivecomputer/include
LIBS += ../libdivecomputer/src/.libs/libdivecomputer.a
LIBDC_LA = ../libdivecomputer/src/libdivecomputer.la
} else:!isEmpty(LIBDCDEVEL) {
# find it next to our sources
INCLUDEPATH += $$LIBDCDEVEL/include $$OUT_PWD/$$LIBDCDEVEL/include
LIBS += $$LIBDCDEVEL/src/.libs/libdivecomputer.a
LIBDC_LA = $$LIBDCDEVEL/src/libdivecomputer.la
} else:!isEmpty(CROSS_PATH):exists($${CROSS_PATH}"/lib/libdivecomputer.a"):exists($${CROSS_PATH}"/lib/libusb-1.0.a") {
LIBS += $${CROSS_PATH}"/lib/libdivecomputer.a" $${CROSS_PATH}"/lib/libusb-1.0.a"
} else:exists(/usr/local/lib/libdivecomputer.a) {
LIBS += /usr/local/lib/libdivecomputer.a
LIBDC_LA = /usr/local/lib/libdivecomputer.la
} else:exists(/usr/local/lib64/libdivecomputer.a) {
LIBS += /usr/local/lib64/libdivecomputer.a
LIBDC_LA = /usr/local/lib64/libdivecomputer.la
} else:link_pkgconfig {
# find it via pkg-config, but we need to pass the --static flag,
# so we can't use the PKGCONFIG variable.
LIBS += $$system($$PKG_CONFIG --static --libs libdivecomputer)
LIBDC_CFLAGS = $$system($$PKG_CONFIG --static --cflags libdivecomputer)
QMAKE_CFLAGS += $$LIBDC_CFLAGS
QMAKE_CXXFLAGS += $$LIBDC_CFLAGS
unset(LIBDC_CFLAGS)
}
!isEmpty(LIBDC_LA):exists($$LIBDC_LA) {
# Source the libtool .la file to get the dependent libs
LIBS += $$system(". $$LIBDC_LA && echo \$dependency_libs")
unset(LIBDC_LA)
}
#
# Find libxml2 and libxslt
#
# They come with shell scripts that contain the information we need, so we just
# run them. They also come with pkg-config files, but those are missing on
# Mac (where they are part of the XCode-supplied tools).
#
link_pkgconfig {
isEmpty(XML2_CFLAGS)|isEmpty(XML2_LIBS) {
XML2_CFLAGS = $$system($$PKG_CONFIG --cflags libxml2 2> $$NUL)
XML2_LIBS = $$system($$PKG_CONFIG --libs libxml2 2> $$NUL)
}
isEmpty(XML2_CFLAGS)|isEmpty(XML2_LIBS) {
XML2_CFLAGS = $$system($$PKG_CONFIG --cflags libxml-2.0 2> $$NUL)
XML2_LIBS = $$system($$PKG_CONFIG --libs libxml-2.0 2> $$NUL)
}
isEmpty(XSLT_CFLAGS)|isEmpty(XSLT_LIBS) {
XSLT_CFLAGS = $$system($$PKG_CONFIG --cflags libxslt 2> $$NUL)
XSLT_LIBS = $$system($$PKG_CONFIG --libs libxslt 2> $$NUL)
}
}
isEmpty(XML2_CFLAGS)|isEmpty(XML2_LIBS) {
XML2_CFLAGS = $$system(xml2-config --cflags 2>$$NUL)
XML2_LIBS = $$system(xml2-config --libs 2>$$NUL)
}
isEmpty(XSLT_CFLAGS)|isEmpty(XSLT_LIBS) {
XSLT_CFLAGS = $$system(xslt-config --cflags 2>$$NUL)
XSLT_LIBS = $$system(xslt-config --libs 2>$$NUL)
}
isEmpty(XML2_CFLAGS)|isEmpty(XML2_LIBS): \
error("Could not find libxml2. Did you forget to install it?")
isEmpty(XSLT_CFLAGS)|isEmpty(XSLT_LIBS): \
error("Could not find libxslt. Did you forget to install it?")
QMAKE_CFLAGS *= $$XML2_CFLAGS $$XSLT_CFLAGS
QMAKE_CXXFLAGS *= $$XML2_CFLAGS $$XSLT_CFLAGS
LIBS *= $$XSLT_LIBS $$XML2_LIBS
#
# Find other pkg-config-based projects
# We're searching for:
# libzip
# sqlite3
link_pkgconfig: PKGCONFIG += libzip sqlite3
isEmpty(LIBGIT2DEVEL) {
PKGCONFIG += libgit2
} else {
INCLUDEPATH += $$LIBGIT2DEVEL/include
isEmpty(LIBGIT2STATIC) {
setRpath: QMAKE_RPATHDIR += $$LIBGIT2DEVEL/build
LIBS += -L$$LIBGIT2DEVEL/build -lgit2 -lz -lcrypto
} else {
contains(LIBGIT2STATIC, "full") {
LIBS += $$LIBGIT2DEVEL/build/libgit2.a -Wl,-Bstatic -lz -lssl -lcrypto -Wl,-Bdynamic -ldl
} else {
LIBS += $$LIBGIT2DEVEL/build/libgit2.a -lz -lssl -lcrypto
}
}
}
# Add libiconv if needed
link_pkgconfig: packagesExist(libiconv): PKGCONFIG += libiconv
# disable things when were on android
contains(QMAKE_PLATFORM, android): DEFINES += NO_MARBLE NO_USERMANUAL NO_PRINTING
#
# Find libmarble
#
!isEmpty(LIBMARBLEDEVEL) {
# find it next to our sources
INCLUDEPATH += $$LIBMARBLEDEVEL/include
setRpath: QMAKE_RPATHDIR += $$LIBMARBLEDEVEL/lib
LIBS += -L$$LIBMARBLEDEVEL/lib
}
!contains(DEFINES, NO_MARBLE) {
win32: CONFIG(debug, debug|release): LIBS += -lmarblewidgetd
else: !isEmpty(SPECIAL_MARBLE_PREFIX) {
LIBS += -lssrfmarblewidget
} else {
LIBS += -lmarblewidget
}
}
libgit21-api {
DEFINES += USE_LIBGIT21_API
}
win32: console {
DEFINES += WIN32_CONSOLE_APP
}
#
# Platform-specific changes
#
win32 {
LIBS += -lwsock32
DEFINES -= UNICODE
}
mac {
LIBS += -framework CoreServices
}
#
# misc
#
!equals(V, 1): !equals(QMAKE_HOST.os, "Windows"): CONFIG += silent
MOC_DIR = .moc
UI_DIR = .uic
RCC_DIR = .rcc
OBJECTS_DIR = .obj