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Releases: gorescript/gorescript

v1.2.0

11 Feb 20:35
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Custom map support.

v1.1.5

22 Jan 21:29
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Initial Chrome App release version.

v1.1

03 Jan 01:06
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  • Major performance improvements
    • Static map meshes (walls, floors, ceilings) are no longer separate meshes, each with their own geometry
    • Instead they're merged (via Geometry.merge) into one big vertex-colored mesh per region, using BufferGeometry
    • Since there used to be hundreds of draw calls per region and now that's reduced to just one, there should be a visible performance increase
    • Side effects (for now, at least): walls, floors and ceilings can no longer be textured (face colors only); no more flickering lights
  • Half-size rendering is now enabled by default (can be turned off at any time in the options menu)

v1.0

30 Dec 01:08
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  • Added support for rebindable keys

v0.8

30 Dec 01:17
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  • Original release