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On Mac/Linux, the target names are GUIDOEngine and SGUIDOEngine. On 64-bit Windows, the target names GUIDOEngine64 and SGUIDOEngine64. This is unnecessary complexity.
This is avoid name conflicts between the dynamic and static libraries (when both are compiled). I don't know how else to avoid this conflict between dynamic and static .lib. Any suggestion is welcome.
On Mac/Linux, the target names are GUIDOEngine and SGUIDOEngine. On 64-bit Windows, the target names GUIDOEngine64 and SGUIDOEngine64. This is unnecessary complexity.
As a CMake user, I want to be able to do simply:
and not have to dig in to the internals of Guido's cmake scripts to figure out how to use your library.
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