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port.go
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port.go
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/*
* Cherry - An OpenFlow Controller
*
* Copyright (C) 2015 Samjung Data Service, Inc. All rights reserved.
* Kitae Kim <superkkt@sds.co.kr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
package openflow
import (
"encoding"
"net"
)
const (
table = iota
flood
all
controller
inport
none
)
type OutPort struct {
logical uint8
value uint32
}
// NewOutPort returns output port whose default value is FLOOD
func NewOutPort() OutPort {
return OutPort{
logical: 0x1 << flood,
}
}
func (r *OutPort) SetTable() {
r.logical = 0x1 << table
}
func (r *OutPort) IsTable() bool {
return r.logical&(0x1<<table) != 0
}
func (r *OutPort) SetFlood() {
r.logical = 0x1 << flood
}
func (r *OutPort) IsFlood() bool {
return r.logical&(0x1<<flood) != 0
}
func (r *OutPort) SetAll() {
r.logical = 0x1 << all
}
func (r *OutPort) IsAll() bool {
return r.logical&(0x1<<all) != 0
}
func (r *OutPort) SetController() {
r.logical = 0x1 << controller
}
func (r *OutPort) IsController() bool {
return r.logical&(0x1<<controller) != 0
}
func (r *OutPort) SetInPort() {
r.logical = 0x1 << inport
}
func (r *OutPort) IsInPort() bool {
return r.logical&(0x1<<inport) != 0
}
func (r *OutPort) SetNone() {
r.logical = 0x1 << none
}
func (r *OutPort) IsNone() bool {
return r.logical&(0x1<<none) != 0
}
func (r *OutPort) SetValue(port uint32) {
r.logical = 0x0
r.value = port
}
func (r *OutPort) Value() uint32 {
return r.value
}
type InPort struct {
value uint32
controller bool
}
func NewInPort() InPort {
return InPort{
controller: true,
}
}
func (r *InPort) SetValue(port uint32) {
r.controller = false
r.value = port
}
func (r *InPort) SetController() {
r.controller = true
r.value = 0
}
func (r *InPort) IsController() bool {
return r.controller
}
func (r *InPort) Value() uint32 {
return r.value
}
type Port interface {
Number() uint32
MAC() net.HardwareAddr
Name() string
IsPortDown() bool // Is the port Administratively down?
IsLinkDown() bool // Is a physical link on the port down?
IsCopper() bool
IsFiber() bool
IsAutoNego() bool
// Speed returns current link speed in MB
Speed() uint64
encoding.BinaryUnmarshaler
}