You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Aug 11, 2023. It is now read-only.
Is this anything to do with the mod and is it enough info?- the game just stops responding when you try and quit but does not exit with a crash report just spams the console with the following.
The chunks stopped generating as I was flying around so tried to quit and relog back in - game froze and the console kept logging the above error. I suspect that it is a problem with the other worldgen mods particularly RTG and Recurrent Complex - these guys have been a pain with them needing to tweak their compatibility with other mods
Most likely what happened was that it errored before you quit that's why the chunks stopped loading. I am pretty sure this is an issue on my end. Also, try the latest version I changed the affected file slightly. But, it might fix it.
Is this anything to do with the mod and is it enough info?- the game just stops responding when you try and quit but does not exit with a crash report just spams the console with the following.
net.minecraft.world.World.markAndNotifyBlock(World.java:368) ~[aid.class:?]
[17:06:47] [Server thread/ERROR]: Index: 1 Listeners:
[17:06:47] [Server thread/ERROR]: 0: NORMAL
[17:06:47] [Server thread/ERROR]: 1: ASM: com.grim3212.mc.pack.util.event.BlockChangeEvents@3f90bc74 neighborNotifyEvent(Lnet/minecraftforge/event/world/BlockEvent$NeighborNotifyEvent;)V
using Forge 1.10.2-12.81.2085 with RTG mod(latest) / Reccurrent Complex / WTF Caves + others
Cheers
The text was updated successfully, but these errors were encountered: