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ignore_resolve_now.go
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ignore_resolve_now.go
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/*
*
* Copyright 2021 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package priority
import (
"sync/atomic"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/resolver"
)
type ignoreResolveNowBalancerBuilder struct {
balancer.Builder
ignoreResolveNow *uint32
}
// If `ignore` is true, all `ResolveNow()` from the balancer built from this
// builder will be ignored.
//
// `ignore` can be updated later by `updateIgnoreResolveNow`, and the update
// will be propagated to all the old and new balancers built with this.
func newIgnoreResolveNowBalancerBuilder(bb balancer.Builder, ignore bool) *ignoreResolveNowBalancerBuilder {
ret := &ignoreResolveNowBalancerBuilder{
Builder: bb,
ignoreResolveNow: new(uint32),
}
ret.updateIgnoreResolveNow(ignore)
return ret
}
func (irnbb *ignoreResolveNowBalancerBuilder) updateIgnoreResolveNow(b bool) {
if b {
atomic.StoreUint32(irnbb.ignoreResolveNow, 1)
return
}
atomic.StoreUint32(irnbb.ignoreResolveNow, 0)
}
func (irnbb *ignoreResolveNowBalancerBuilder) Build(cc balancer.ClientConn, opts balancer.BuildOptions) balancer.Balancer {
return irnbb.Builder.Build(&ignoreResolveNowClientConn{
ClientConn: cc,
ignoreResolveNow: irnbb.ignoreResolveNow,
}, opts)
}
type ignoreResolveNowClientConn struct {
balancer.ClientConn
ignoreResolveNow *uint32
}
func (i ignoreResolveNowClientConn) ResolveNow(o resolver.ResolveNowOptions) {
if atomic.LoadUint32(i.ignoreResolveNow) != 0 {
return
}
i.ClientConn.ResolveNow(o)
}