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stats.go
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stats.go
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/*
*
* Copyright 2016 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package stats is for collecting and reporting various network and RPC stats.
// This package is for monitoring purpose only. All fields are read-only.
// All APIs are experimental.
package stats // import "google.golang.org/grpc/stats"
import (
"context"
"net"
"time"
"google.golang.org/grpc/metadata"
)
// RPCStats contains stats information about RPCs.
type RPCStats interface {
isRPCStats()
// IsClient returns true if this RPCStats is from client side.
IsClient() bool
}
// Begin contains stats when an RPC attempt begins.
// FailFast is only valid if this Begin is from client side.
type Begin struct {
// Client is true if this Begin is from client side.
Client bool
// BeginTime is the time when the RPC attempt begins.
BeginTime time.Time
// FailFast indicates if this RPC is failfast.
FailFast bool
// IsClientStream indicates whether the RPC is a client streaming RPC.
IsClientStream bool
// IsServerStream indicates whether the RPC is a server streaming RPC.
IsServerStream bool
// IsTransparentRetryAttempt indicates whether this attempt was initiated
// due to transparently retrying a previous attempt.
IsTransparentRetryAttempt bool
}
// IsClient indicates if the stats information is from client side.
func (s *Begin) IsClient() bool { return s.Client }
func (s *Begin) isRPCStats() {}
// PickerUpdated indicates that the LB policy provided a new picker while the
// RPC was waiting for one.
type PickerUpdated struct{}
// IsClient indicates if the stats information is from client side. Only Client
// Side interfaces with a Picker, thus always returns true.
func (*PickerUpdated) IsClient() bool { return true }
func (*PickerUpdated) isRPCStats() {}
// InPayload contains the information for an incoming payload.
type InPayload struct {
// Client is true if this InPayload is from client side.
Client bool
// Payload is the payload with original type.
Payload any
// Data is the serialized message payload.
Data []byte
// Length is the size of the uncompressed payload data. Does not include any
// framing (gRPC or HTTP/2).
Length int
// CompressedLength is the size of the compressed payload data. Does not
// include any framing (gRPC or HTTP/2). Same as Length if compression not
// enabled.
CompressedLength int
// WireLength is the size of the compressed payload data plus gRPC framing.
// Does not include HTTP/2 framing.
WireLength int
// RecvTime is the time when the payload is received.
RecvTime time.Time
}
// IsClient indicates if the stats information is from client side.
func (s *InPayload) IsClient() bool { return s.Client }
func (s *InPayload) isRPCStats() {}
// InHeader contains stats when a header is received.
type InHeader struct {
// Client is true if this InHeader is from client side.
Client bool
// WireLength is the wire length of header.
WireLength int
// Compression is the compression algorithm used for the RPC.
Compression string
// Header contains the header metadata received.
Header metadata.MD
// The following fields are valid only if Client is false.
// FullMethod is the full RPC method string, i.e., /package.service/method.
FullMethod string
// RemoteAddr is the remote address of the corresponding connection.
RemoteAddr net.Addr
// LocalAddr is the local address of the corresponding connection.
LocalAddr net.Addr
}
// IsClient indicates if the stats information is from client side.
func (s *InHeader) IsClient() bool { return s.Client }
func (s *InHeader) isRPCStats() {}
// InTrailer contains stats when a trailer is received.
type InTrailer struct {
// Client is true if this InTrailer is from client side.
Client bool
// WireLength is the wire length of trailer.
WireLength int
// Trailer contains the trailer metadata received from the server. This
// field is only valid if this InTrailer is from the client side.
Trailer metadata.MD
}
// IsClient indicates if the stats information is from client side.
func (s *InTrailer) IsClient() bool { return s.Client }
func (s *InTrailer) isRPCStats() {}
// OutPayload contains the information for an outgoing payload.
type OutPayload struct {
// Client is true if this OutPayload is from client side.
Client bool
// Payload is the payload with original type.
Payload any
// Data is the serialized message payload.
Data []byte
// Length is the size of the uncompressed payload data. Does not include any
// framing (gRPC or HTTP/2).
Length int
// CompressedLength is the size of the compressed payload data. Does not
// include any framing (gRPC or HTTP/2). Same as Length if compression not
// enabled.
CompressedLength int
// WireLength is the size of the compressed payload data plus gRPC framing.
// Does not include HTTP/2 framing.
WireLength int
// SentTime is the time when the payload is sent.
SentTime time.Time
}
// IsClient indicates if this stats information is from client side.
func (s *OutPayload) IsClient() bool { return s.Client }
func (s *OutPayload) isRPCStats() {}
// OutHeader contains stats when a header is sent.
type OutHeader struct {
// Client is true if this OutHeader is from client side.
Client bool
// Compression is the compression algorithm used for the RPC.
Compression string
// Header contains the header metadata sent.
Header metadata.MD
// The following fields are valid only if Client is true.
// FullMethod is the full RPC method string, i.e., /package.service/method.
FullMethod string
// RemoteAddr is the remote address of the corresponding connection.
RemoteAddr net.Addr
// LocalAddr is the local address of the corresponding connection.
LocalAddr net.Addr
}
// IsClient indicates if this stats information is from client side.
func (s *OutHeader) IsClient() bool { return s.Client }
func (s *OutHeader) isRPCStats() {}
// OutTrailer contains stats when a trailer is sent.
type OutTrailer struct {
// Client is true if this OutTrailer is from client side.
Client bool
// WireLength is the wire length of trailer.
//
// Deprecated: This field is never set. The length is not known when this message is
// emitted because the trailer fields are compressed with hpack after that.
WireLength int
// Trailer contains the trailer metadata sent to the client. This
// field is only valid if this OutTrailer is from the server side.
Trailer metadata.MD
}
// IsClient indicates if this stats information is from client side.
func (s *OutTrailer) IsClient() bool { return s.Client }
func (s *OutTrailer) isRPCStats() {}
// End contains stats when an RPC ends.
type End struct {
// Client is true if this End is from client side.
Client bool
// BeginTime is the time when the RPC began.
BeginTime time.Time
// EndTime is the time when the RPC ends.
EndTime time.Time
// Trailer contains the trailer metadata received from the server. This
// field is only valid if this End is from the client side.
// Deprecated: use Trailer in InTrailer instead.
Trailer metadata.MD
// Error is the error the RPC ended with. It is an error generated from
// status.Status and can be converted back to status.Status using
// status.FromError if non-nil.
Error error
}
// IsClient indicates if this is from client side.
func (s *End) IsClient() bool { return s.Client }
func (s *End) isRPCStats() {}
// ConnStats contains stats information about connections.
type ConnStats interface {
isConnStats()
// IsClient returns true if this ConnStats is from client side.
IsClient() bool
}
// ConnBegin contains the stats of a connection when it is established.
type ConnBegin struct {
// Client is true if this ConnBegin is from client side.
Client bool
}
// IsClient indicates if this is from client side.
func (s *ConnBegin) IsClient() bool { return s.Client }
func (s *ConnBegin) isConnStats() {}
// ConnEnd contains the stats of a connection when it ends.
type ConnEnd struct {
// Client is true if this ConnEnd is from client side.
Client bool
}
// IsClient indicates if this is from client side.
func (s *ConnEnd) IsClient() bool { return s.Client }
func (s *ConnEnd) isConnStats() {}
type incomingTagsKey struct{}
type outgoingTagsKey struct{}
// SetTags attaches stats tagging data to the context, which will be sent in
// the outgoing RPC with the header grpc-tags-bin. Subsequent calls to
// SetTags will overwrite the values from earlier calls.
//
// NOTE: this is provided only for backward compatibility with existing clients
// and will likely be removed in an upcoming release. New uses should transmit
// this type of data using metadata with a different, non-reserved (i.e. does
// not begin with "grpc-") header name.
func SetTags(ctx context.Context, b []byte) context.Context {
return context.WithValue(ctx, outgoingTagsKey{}, b)
}
// Tags returns the tags from the context for the inbound RPC.
//
// NOTE: this is provided only for backward compatibility with existing clients
// and will likely be removed in an upcoming release. New uses should transmit
// this type of data using metadata with a different, non-reserved (i.e. does
// not begin with "grpc-") header name.
func Tags(ctx context.Context) []byte {
b, _ := ctx.Value(incomingTagsKey{}).([]byte)
return b
}
// SetIncomingTags attaches stats tagging data to the context, to be read by
// the application (not sent in outgoing RPCs).
//
// This is intended for gRPC-internal use ONLY.
func SetIncomingTags(ctx context.Context, b []byte) context.Context {
return context.WithValue(ctx, incomingTagsKey{}, b)
}
// OutgoingTags returns the tags from the context for the outbound RPC.
//
// This is intended for gRPC-internal use ONLY.
func OutgoingTags(ctx context.Context) []byte {
b, _ := ctx.Value(outgoingTagsKey{}).([]byte)
return b
}
type incomingTraceKey struct{}
type outgoingTraceKey struct{}
// SetTrace attaches stats tagging data to the context, which will be sent in
// the outgoing RPC with the header grpc-trace-bin. Subsequent calls to
// SetTrace will overwrite the values from earlier calls.
//
// NOTE: this is provided only for backward compatibility with existing clients
// and will likely be removed in an upcoming release. New uses should transmit
// this type of data using metadata with a different, non-reserved (i.e. does
// not begin with "grpc-") header name.
func SetTrace(ctx context.Context, b []byte) context.Context {
return context.WithValue(ctx, outgoingTraceKey{}, b)
}
// Trace returns the trace from the context for the inbound RPC.
//
// NOTE: this is provided only for backward compatibility with existing clients
// and will likely be removed in an upcoming release. New uses should transmit
// this type of data using metadata with a different, non-reserved (i.e. does
// not begin with "grpc-") header name.
func Trace(ctx context.Context) []byte {
b, _ := ctx.Value(incomingTraceKey{}).([]byte)
return b
}
// SetIncomingTrace attaches stats tagging data to the context, to be read by
// the application (not sent in outgoing RPCs). It is intended for
// gRPC-internal use.
func SetIncomingTrace(ctx context.Context, b []byte) context.Context {
return context.WithValue(ctx, incomingTraceKey{}, b)
}
// OutgoingTrace returns the trace from the context for the outbound RPC. It is
// intended for gRPC-internal use.
func OutgoingTrace(ctx context.Context) []byte {
b, _ := ctx.Value(outgoingTraceKey{}).([]byte)
return b
}