Modularized version of the respawn system that was originally created for the GA EndGame Template.
Paste/merge files into your mission folder. Mission parameters in description.ext can be at any position (first parameter doesn't have to have ID 0 in paramsArray). Place respawn_west respawn_east and respawn_guerrila markers.
If you are using custom loadouts, edit initPlayerLocal.sqf to include your loadout files. - Else players will respawn with vanilla loadout.
Mission Parameters:
- Blufor wave size
- Opfor wave size
- Independent wave size
- Player respawn time
- Wave respawn time